The discourse structure of video games: A multimodal discourse semantics approach to game tutorials
The article proposes a multimodal discourse semantics approach to the analysis of video game tutorials that provides a discourse pragmatic analysis of the game canvases in these tutorials. The study mainly builds on linguistic approaches to formal dynamic discourse semantics that have already been s...
Saved in:
Published in | Language & communication Vol. 82; pp. 28 - 51 |
---|---|
Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Oxford
Elsevier Ltd
01.01.2022
Pergamon Press Inc |
Subjects | |
Online Access | Get full text |
Cover
Loading…
Summary: | The article proposes a multimodal discourse semantics approach to the analysis of video game tutorials that provides a discourse pragmatic analysis of the game canvases in these tutorials. The study mainly builds on linguistic approaches to formal dynamic discourse semantics that have already been successfully applied to other multimodal artefacts. The article will showcase the application of the resulting ‘logic of multimodal discourse interpretation’ to two specific cases of video game tutorials. This will outline particular discourse relations holding between events and segments in the tutorials as distinctive features of this video game genre and show the discursive patterns of these instructions.
•This article sets out a linguistically-based pragmatic model of video game analysis.•The model uses formal discourse semantics to cover inferences for meaning-making.•A general discourse analytical methodology is proposed for multimodal analysis.•Examples from two influential videogames are analysed in detail.•A foundational basis for future empirical work and validation is discussed. |
---|---|
ISSN: | 0271-5309 1873-3395 1873-3395 |
DOI: | 10.1016/j.langcom.2021.11.005 |