Incorporating tutoring principles into interactive knowledge acquisition
This paper argues that interactive knowledge acquisition systems would benefit from a tighter and more thorough incorporation of tutoring and learning principles. Current acquisition systems learn from users in a passive manner, and could instead be designed to incorporate the proactive capabilities...
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Published in | International journal of human-computer studies Vol. 65; no. 10; pp. 852 - 872 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
London
Elsevier Ltd
01.10.2007
Elsevier |
Subjects | |
Online Access | Get full text |
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Summary: | This paper argues that interactive knowledge acquisition systems would benefit from a tighter and more thorough incorporation of tutoring and learning principles. Current acquisition systems learn from users in a passive manner, and could instead be designed to incorporate the proactive capabilities that one expects of a good student. We first describe our analysis of the literature on teacher–student interaction and present a compilation of tutoring and learning principles that are relevant to interactive knowledge acquisition systems. We then point out what tutoring and learning principles have been used to date in the acquisition literature, though unintentionally and implicitly, and discuss how a more thorough and explicit representation of these principles would help improve how computers learn from users. We present our design and an initial implementation of an acquisition dialogue system called
SLICK that represents acquisition principles and goals explicitly and declaratively, making the system actively reason about various acquisition tasks and generate its interactions dynamically. Finally, we discuss promising directions in designing acquisition systems by structuring interactions with users according to tutoring and learning principles. |
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ISSN: | 1071-5819 1095-9300 |
DOI: | 10.1016/j.ijhcs.2007.06.003 |