A deformation-aware hierarchical framework for shape-preserving editing of static and time-varying mesh data
It is a challenging problem to effectively edit mesh data in computer graphics. This paper develops a novel framework to achieve high performance and shape preservation. For the static triangular meshes, a deformation-aware simplification is first introduced to build a hierarchical representation, a...
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Published in | Computers & graphics Vol. 46; pp. 80 - 88 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
Elsevier Ltd
01.02.2015
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Subjects | |
Online Access | Get full text |
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Summary: | It is a challenging problem to effectively edit mesh data in computer graphics. This paper develops a novel framework to achieve high performance and shape preservation. For the static triangular meshes, a deformation-aware simplification is first introduced to build a hierarchical representation, and then the deformation of the simplified mesh is passed to the original mesh to efficiently obtain an initial result. Lastly, a set of rigid transformations is iteratively computed to preserve the shape features and arrive at the final deformation result. Moreover, the above idea is extended to the time-varying mesh sequences to address spacetime deformation, deformation transfer and shape interpolation. The experiments show that our framework accommodates dense meshes and generates versatile results even under large deformations.
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•The hierarchical representation is built by a deformation-aware simplification.•The shape features are iteratively preserved using a set of rigid transformations.•The spacetime deformation, deformation transfer and shape interpolation are addressed. |
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Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 23 |
ISSN: | 0097-8493 1873-7684 |
DOI: | 10.1016/j.cag.2014.09.013 |