A deformation-aware hierarchical framework for shape-preserving editing of static and time-varying mesh data

It is a challenging problem to effectively edit mesh data in computer graphics. This paper develops a novel framework to achieve high performance and shape preservation. For the static triangular meshes, a deformation-aware simplification is first introduced to build a hierarchical representation, a...

Full description

Saved in:
Bibliographic Details
Published inComputers & graphics Vol. 46; pp. 80 - 88
Main Authors Zhao, Yong, Qian, Hailong, Lu, Shengjie
Format Journal Article
LanguageEnglish
Published Elsevier Ltd 01.02.2015
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:It is a challenging problem to effectively edit mesh data in computer graphics. This paper develops a novel framework to achieve high performance and shape preservation. For the static triangular meshes, a deformation-aware simplification is first introduced to build a hierarchical representation, and then the deformation of the simplified mesh is passed to the original mesh to efficiently obtain an initial result. Lastly, a set of rigid transformations is iteratively computed to preserve the shape features and arrive at the final deformation result. Moreover, the above idea is extended to the time-varying mesh sequences to address spacetime deformation, deformation transfer and shape interpolation. The experiments show that our framework accommodates dense meshes and generates versatile results even under large deformations. [Display omitted] •The hierarchical representation is built by a deformation-aware simplification.•The shape features are iteratively preserved using a set of rigid transformations.•The spacetime deformation, deformation transfer and shape interpolation are addressed.
Bibliography:ObjectType-Article-1
SourceType-Scholarly Journals-1
ObjectType-Feature-2
content type line 23
ISSN:0097-8493
1873-7684
DOI:10.1016/j.cag.2014.09.013