Improved Path Planning Algorithm on the Rugged Road
The path planning problem is an important problem in the research area of robot, games and group animation. This paper shows a 2.5-dimensional terrain grid which can reduce the amount of computation. By applying the fuzzy logic theory, the terrain trafficability of the rugged road can be evaluated b...
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Published in | Automatika Vol. 57; no. 2; pp. 477 - 483 |
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Main Authors | , , , |
Format | Journal Article |
Language | English |
Published |
Ljubljana
Taylor & Francis
01.01.2016
Taylor & Francis Ltd |
Subjects | |
Online Access | Get full text |
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