Real-time human segmentation from RGB-D video sequence based on adaptive geodesic distance computation
In this paper, we propose a method for extracting humans in the foreground of video frames using color and depth information. To ensure real-time performance and to increase accuracy, we classify a video frame into two parts by degree of noise: head region with high noise level, and non-head region...
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Published in | Multimedia tools and applications Vol. 78; no. 20; pp. 28409 - 28421 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
New York
Springer US
01.10.2019
Springer Nature B.V |
Subjects | |
Online Access | Get full text |
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Summary: | In this paper, we propose a method for extracting humans in the foreground of video frames using color and depth information. To ensure real-time performance and to increase accuracy, we classify a video frame into two parts by degree of noise: head region with high noise level, and non-head region with low noise level. Then, we apply a high-computational geodesic matting algorithm to the noisy head region that includes hair, and a low-computational hole filling with smoothing method to other regions. Additionally, we modify the traditional color-based geodesic segmentation algorithm to consider additional depth information. Then, we apply temporal/spatial smoothing to the blended foreground mask in order to enhance the coherence between video frames. Experimental results show that the proposed method outperforms a previous approach by accuracy and performance. |
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ISSN: | 1380-7501 1573-7721 |
DOI: | 10.1007/s11042-017-5375-5 |