The inverse barycentric displacement problem

In this short paper, we analyze the problem of finding the triangular barycentric coordinates of an interpolated ray hitting a given point. This task, which we term the inverse barycentric displacement problem , is general and useful in geometry processing and computer graphics. Concrete application...

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Bibliographic Details
Published inThe Visual computer Vol. 40; no. 3; pp. 2081 - 2088
Main Authors Maggiordomo, Andrea, Uralsky, Yury, Moreton, Henry, Tarini, Marco
Format Journal Article
LanguageEnglish
Published Berlin/Heidelberg Springer Berlin Heidelberg 01.03.2024
Springer Nature B.V
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Summary:In this short paper, we analyze the problem of finding the triangular barycentric coordinates of an interpolated ray hitting a given point. This task, which we term the inverse barycentric displacement problem , is general and useful in geometry processing and computer graphics. Concrete applications of the solution include the construction of displacement maps and texture baking. We derive the set of complete, closed-form solutions and discuss the number and existence of solutions. We close with a discussion of implementation-oriented optimizations and a few example applications.
ISSN:0178-2789
1432-2315
DOI:10.1007/s00371-023-02903-0