Analysis of Locally Coupled 3D Manipulation Mappings Based on Mobile Device Motion

We examine a class of techniques for 3D object manipulation on mobile devices, in which the device’s physical motion is applied to 3D objects displayed on the device itself. This “local coupling” between input and display creates specific challenges compared to manipulation techniques designed for m...

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Bibliographic Details
Published inPresence : teleoperators and virtual environment Vol. 26; no. 1; pp. 66 - 95
Main Authors Issartel, Paul, Guéniat, Florimond, Isenberg, Tobias, Ammi, Mehdi
Format Journal Article
LanguageEnglish
Published MIT Press 01.02.2017
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Summary:We examine a class of techniques for 3D object manipulation on mobile devices, in which the device’s physical motion is applied to 3D objects displayed on the device itself. This “local coupling” between input and display creates specific challenges compared to manipulation techniques designed for monitor-based or immersive virtual environments. Our work focuses specifically on the mapping between device motion and object motion. We review existing manipulation techniques and introduce a formal description of the main mappings under a common notation. Based on this notation, we analyze these mappings and their properties in order to answer crucial usability questions. We first investigate how the 3D objects should move on the screen, since the screen also moves with the mobile device during manipulation. We then investigate the effects of a limited range of manipulation and present a number of solutions to overcome this constraint. This work provides a theoretical framework to better understand the properties of locally coupled 3D manipulation mappings based on mobile device motion.
Bibliography:Winter, 2017
ISSN:1054-7460
1531-3263
DOI:10.1162/PRES_a_00287