Safe science classrooms: Teacher training through serious educational games
STIMULATE (Science Training Immersive Modules for University Learning Around Teacher Education) is a Serious Educational Game (SEG) designed to advance science teacher preparation and development, by creating a laboratory safety module that immerse teachers in scenarios previously taught using only...
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Published in | Information sciences Vol. 264; pp. 61 - 74 |
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Main Authors | , , , , , , |
Format | Journal Article |
Language | English |
Published |
Elsevier Inc
20.04.2014
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Subjects | |
Online Access | Get full text |
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Summary: | STIMULATE (Science Training Immersive Modules for University Learning Around Teacher Education) is a Serious Educational Game (SEG) designed to advance science teacher preparation and development, by creating a laboratory safety module that immerse teachers in scenarios previously taught using only hypothetical case studies. This study employed a two-phase design based methodology. The first phase was a cognitive task analysis of a convenience sample (n=10) of preservice and in-service science teachers in which they described their key issues and concerns regarding chemical laboratory safety planning, response, management plan, and assessment. Phase 2 examined the usability and effectiveness of STIMULATE’s initial build on 31 preservice teachers. The t-test for equality of means demonstrates that there is a statistically significant difference between pretest and posttest scores, t(30)=14.79, p<.001, d=2.56 (large) Overall, results suggest positive learning gains from the preservice science teachers who engaged in STIMULATE program. |
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ISSN: | 0020-0255 1872-6291 |
DOI: | 10.1016/j.ins.2013.10.028 |