Virtual TeleRehab: a case study
We examined the efficacy of a remotely based occupational therapy intervention. A 40-year-old woman who suffered a stroke participated in a telerehabilitation program. The intervention method is based on virtual reality gaming to enhance the training experience and to facilitate the relearning proce...
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Published in | Studies in health technology and informatics Vol. 169; p. 676 |
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Main Authors | , , , , , |
Format | Journal Article |
Language | English |
Published |
Netherlands
2011
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Subjects | |
Online Access | Get more information |
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Summary: | We examined the efficacy of a remotely based occupational therapy intervention. A 40-year-old woman who suffered a stroke participated in a telerehabilitation program. The intervention method is based on virtual reality gaming to enhance the training experience and to facilitate the relearning processes. The results indicate that Virtual TeleRehab is an effective method for motivational, economical, and practical reasons by combining game-based rehabilitation in the home with weekly distance meetings. |
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ISSN: | 0926-9630 |
DOI: | 10.3233/978-1-60750-806-9-676 |