Virtual TeleRehab: a case study

We examined the efficacy of a remotely based occupational therapy intervention. A 40-year-old woman who suffered a stroke participated in a telerehabilitation program. The intervention method is based on virtual reality gaming to enhance the training experience and to facilitate the relearning proce...

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Bibliographic Details
Published inStudies in health technology and informatics Vol. 169; p. 676
Main Authors Pareto, Lena, Johansson, Britt, Zeller, Sally, Sunnerhagen, Katharina S, Rydmark, Martin, Broeren, Jurgen
Format Journal Article
LanguageEnglish
Published Netherlands 2011
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Summary:We examined the efficacy of a remotely based occupational therapy intervention. A 40-year-old woman who suffered a stroke participated in a telerehabilitation program. The intervention method is based on virtual reality gaming to enhance the training experience and to facilitate the relearning processes. The results indicate that Virtual TeleRehab is an effective method for motivational, economical, and practical reasons by combining game-based rehabilitation in the home with weekly distance meetings.
ISSN:0926-9630
DOI:10.3233/978-1-60750-806-9-676