Fast and Memory‐Efficient Voronoi Diagram Construction on Triangle Meshes

Geodesic based Voronoi diagrams play an important role in many applications of computer graphics. Constructing such Voronoi diagrams usually resorts to exact geodesics. However, exact geodesic computation always consumes lots of time and memory, which has become the bottleneck of constructing geodes...

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Bibliographic Details
Published inComputer graphics forum Vol. 36; no. 5; pp. 93 - 104
Main Authors Qin, Yipeng, Yu, Hongchuan, Zhang, Jianjun
Format Journal Article
LanguageEnglish
Published Oxford Blackwell Publishing Ltd 01.08.2017
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Summary:Geodesic based Voronoi diagrams play an important role in many applications of computer graphics. Constructing such Voronoi diagrams usually resorts to exact geodesics. However, exact geodesic computation always consumes lots of time and memory, which has become the bottleneck of constructing geodesic based Voronoi diagrams. In this paper, we propose the window‐VTP algorithm, which can effectively reduce redundant computation and save memory. As a result, constructing Voronoi diagrams using the proposed window‐VTP algorithm runs 3–8 times faster than Liu et al.'s method [LCT11], 1.2 times faster than its FWP‐MMP variant and more importantly uses 10–70 times less memory than both of them.
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ISSN:0167-7055
1467-8659
DOI:10.1111/cgf.13248