Rethinking Texture Mapping

The intrinsic problems of texture mapping, regarding its difficulties in content creation and the visual artifacts it causes in rendering, are well‐known, but often considered unavoidable. In this state of the art report, we discuss various radically different ways to rethink texture mapping that ha...

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Bibliographic Details
Published inComputer graphics forum Vol. 38; no. 2; pp. 535 - 551
Main Authors Yuksel, Cem, Lefebvre, Sylvain, Tarini, Marco
Format Journal Article
LanguageEnglish
Published Oxford Blackwell Publishing Ltd 01.05.2019
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ISSN0167-7055
1467-8659
DOI10.1111/cgf.13656

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Summary:The intrinsic problems of texture mapping, regarding its difficulties in content creation and the visual artifacts it causes in rendering, are well‐known, but often considered unavoidable. In this state of the art report, we discuss various radically different ways to rethink texture mapping that have been proposed over the decades, each offering different advantages and trade‐offs. We provide a brief description of each alternative texturing method along with an evaluation of its strengths and weaknesses in terms of applicability, usability, filtering quality, performance, and potential implementation related challenges.
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ISSN:0167-7055
1467-8659
DOI:10.1111/cgf.13656