Koilias, A., Nelson, M. G., Anagnostopoulos, C., & Mousas, C. (2020). Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior. Computer animation and virtual worlds, 31(6), -n/a. https://doi.org/10.1002/cav.1928
Chicago Style (17th ed.) CitationKoilias, Alexandros, Michael G. Nelson, Christos‐Nikolaos Anagnostopoulos, and Christos Mousas. "Immersive Walking in a Virtual Crowd: The Effects of the Density, Speed, and Direction of a Virtual Crowd on Human Movement Behavior." Computer Animation and Virtual Worlds 31, no. 6 (2020): -n/a. https://doi.org/10.1002/cav.1928.
MLA (9th ed.) CitationKoilias, Alexandros, et al. "Immersive Walking in a Virtual Crowd: The Effects of the Density, Speed, and Direction of a Virtual Crowd on Human Movement Behavior." Computer Animation and Virtual Worlds, vol. 31, no. 6, 2020, pp. -n/a, https://doi.org/10.1002/cav.1928.