Computation Offloading and Activation of Mobile Edge Computing Servers: A Minority Game
With the ever-increasing popularity of resource-intensive mobile applications, mobile edge computing (MEC), e.g., offloading computationally expensive tasks to the cellular edge, has become a prominent technology for next generation wireless networks. Despite its great performance in terms of delay...
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Published in | IEEE wireless communications letters Vol. 7; no. 5; pp. 688 - 691 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
Piscataway
IEEE
01.10.2018
The Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
Subjects | |
Online Access | Get full text |
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Summary: | With the ever-increasing popularity of resource-intensive mobile applications, mobile edge computing (MEC), e.g., offloading computationally expensive tasks to the cellular edge, has become a prominent technology for next generation wireless networks. Despite its great performance in terms of delay and energy, MEC suffers from restricted power allowance and computational capability of the edge nodes. Therefore, it is imperative to develop distributed mechanisms for computation offloading, so that not only the computational servers are utilized at their best capacity but also the users' latency constraints are fulfilled. In this letter, by using the theory of Minority Games, we develop a novel distributed server activation mechanism for computation offloading. Our scheme guarantees energy-efficient activation of servers as well as satisfaction of users' quality-of-experience requirements in terms of latency. |
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ISSN: | 2162-2337 2162-2345 |
DOI: | 10.1109/LWC.2018.2810292 |