StarCraft AI Competitions, Bots, and Tournament Manager Software
Real-time strategy games have become an increasingly popular test bed for modern artificial intelligence (AI) techniques. With this rise in popularity has come the creation of several annual competitions, in which AI agents (bots) play the full game of StarCraft: Broodwar by Blizzard Entertainment....
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Published in | IEEE transactions on games Vol. 11; no. 3; pp. 227 - 237 |
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Main Authors | , , , , |
Format | Journal Article |
Language | English |
Published |
Piscataway
IEEE
01.09.2019
The Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
Subjects | |
Online Access | Get full text |
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Summary: | Real-time strategy games have become an increasingly popular test bed for modern artificial intelligence (AI) techniques. With this rise in popularity has come the creation of several annual competitions, in which AI agents (bots) play the full game of StarCraft: Broodwar by Blizzard Entertainment. The three major annual StarCraft AI Competitions are the Student StarCraft AI Tournament, the Computational Intelligence in Games competition, and the Artificial Intelligence and Interactive Digital Entertainment competition. In this paper, we will give an overview of the current state of these competitions, describe the bots that compete in them, and describe the underlying open-source Tournament Manager software that runs them. |
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ISSN: | 2475-1502 2475-1510 |
DOI: | 10.1109/TG.2018.2883499 |