Slightly disappointing ruins and the facades of tourist imagery
This article explores ruins perceived as disappointing and computer-generated imagery (CGI) in the context of film induced tourism. Specifically, we take a closer look at how CGI for the popular Game of Thrones television series has influenced travelers' expectations and local guides' repe...
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Published in | Future anterior Vol. 19; no. 1; pp. 149 - 157 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
22.06.2022
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Online Access | Get more information |
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Summary: | This article explores ruins perceived as disappointing and computer-generated imagery (CGI) in the context of film induced tourism. Specifically, we take a closer look at how CGI for the popular Game of Thrones television series has influenced travelers' expectations and local guides' repertoires on selected locations in Croatia. The authors ask: what kind of contemporary artefact is a CGI-still; how does it relate to other "standard" material artefacts used or (re)constructed within heritage tourism? Building on episodic observations from fieldwork on the coast of Dalmatia since 2016, and through a small detour to the earliest backlots and filmset facades of Hollywood's Golden Age, Frederiksen and Ulfstjerne argue that CGI-stills are a layer unto locations that has practical, material, economic and social consequences. Contributing to larger debates over authenticity and commodification in tourism- and heritage studies, we argue that these added "fictive" layers become part of local history, and potentially also to local heritage. |
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Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 23 |
ISSN: | 1549-9715 |
DOI: | 10.1353/fta.2022.a924448 |