Liu, L., Yin, K., Wang, B., & Guo, B. (2013). Simulation and control of skeleton-driven soft body characters. ACM transactions on graphics, 32(6), 1-8. https://doi.org/10.1145/2508363.2508427
Chicago Style (17th ed.) CitationLiu, Libin, KangKang Yin, Bin Wang, and Baining Guo. "Simulation and Control of Skeleton-driven Soft Body Characters." ACM Transactions on Graphics 32, no. 6 (2013): 1-8. https://doi.org/10.1145/2508363.2508427.
MLA (9th ed.) CitationLiu, Libin, et al. "Simulation and Control of Skeleton-driven Soft Body Characters." ACM Transactions on Graphics, vol. 32, no. 6, 2013, pp. 1-8, https://doi.org/10.1145/2508363.2508427.
Warning: These citations may not always be 100% accurate.