Approach to cross-platform 3d-models binary format development
The article presents the process of analysis, processing and compression of 3D objects for their further transfer to the end user over the network. The necessity to optimize the disk storage occupied by 3D textured models and to convert data into a format compatible with any robotic systems is a sub...
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Published in | IOP conference series. Materials Science and Engineering Vol. 747; no. 1; pp. 12100 - 12104 |
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Main Authors | , , , |
Format | Journal Article |
Language | English |
Published |
Bristol
IOP Publishing
01.01.2020
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Subjects | |
Online Access | Get full text |
ISSN | 1757-8981 1757-899X |
DOI | 10.1088/1757-899X/747/1/012100 |
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Summary: | The article presents the process of analysis, processing and compression of 3D objects for their further transfer to the end user over the network. The necessity to optimize the disk storage occupied by 3D textured models and to convert data into a format compatible with any robotic systems is a subject of the discussion. Comparison of a developed binary format with counterparts is resulted. |
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Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 14 |
ISSN: | 1757-8981 1757-899X |
DOI: | 10.1088/1757-899X/747/1/012100 |