Lothian, J., & Ryoo, J. (2013). Critical Factors and Resources in Developing a Game-Based Learning (GBL) Environment Using Free and Open Source Software (FOSS). International journal of emerging technologies in learning, 8(6), 11. https://doi.org/10.3991/ijet.v8i6.2918
Chicago Style (17th ed.) CitationLothian, Jeremy, and Jungwoo Ryoo. "Critical Factors and Resources in Developing a Game-Based Learning (GBL) Environment Using Free and Open Source Software (FOSS)." International Journal of Emerging Technologies in Learning 8, no. 6 (2013): 11. https://doi.org/10.3991/ijet.v8i6.2918.
MLA (9th ed.) CitationLothian, Jeremy, and Jungwoo Ryoo. "Critical Factors and Resources in Developing a Game-Based Learning (GBL) Environment Using Free and Open Source Software (FOSS)." International Journal of Emerging Technologies in Learning, vol. 8, no. 6, 2013, p. 11, https://doi.org/10.3991/ijet.v8i6.2918.