3D Human Action Recognition Using Spatio-temporal Motion Templates

Our goal is automatic recognition of basic human actions, such as stand, sit and wave hands, to aid in natural communication between a human and a computer. Human actions are inferred from human body joint motions, but such data has high dimensionality and large spatial and temporal variations may o...

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Bibliographic Details
Published inComputer Vision in Human-Computer Interaction pp. 120 - 130
Main Authors Lv, Fengjun, Nevatia, Ramakant, Lee, Mun Wai
Format Book Chapter Conference Proceeding
LanguageEnglish
Published Berlin, Heidelberg Springer Berlin Heidelberg 2005
Springer
SeriesLecture Notes in Computer Science
Subjects
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Summary:Our goal is automatic recognition of basic human actions, such as stand, sit and wave hands, to aid in natural communication between a human and a computer. Human actions are inferred from human body joint motions, but such data has high dimensionality and large spatial and temporal variations may occur in executing the same action. We present a learning-based approach for the representation and recognition of 3D human action. Each action is represented by a template consisting of a set of channels with weights. Each channel corresponds to the evolution of one 3D joint coordinate and its weight is learned according to the Neyman-Pearson criterion. We use the learned templates to recognize actions based on χ2 error measurement. Results of recognizing 22 actions on a large set of motion capture sequences as well as several annotated and automatically tracked sequences show the effectiveness of the proposed algorithm.
Bibliography:This research was supported, in part, by the Advanced Research and Development Activity of the U.S. Government under contract No. MDA904-03-C1786
ISBN:9783540296201
3540296204
ISSN:0302-9743
1611-3349
DOI:10.1007/11573425_12