Image Surround: Automatic Projector Calibration for Indoor Adaptive Projection

In this paper, we present a system able to calibrate projectors, perform 3D reconstruction and project shadow and textures generated in real-time. The calibration algorithm is based on Heikkila’s camera calibration algorithm. It combines Gray coded structured light patterns projection and a RGBD cam...

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Bibliographic Details
Published inIntelligent Technologies for Interactive Entertainment pp. 156 - 162
Main Authors Ben Madhkour, Radhwan, Burczykowski, Ludovic, Mancaş, Matei, Gosselin, Bernard
Format Book Chapter
LanguageEnglish
Published Cham Springer International Publishing
SeriesLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
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Summary:In this paper, we present a system able to calibrate projectors, perform 3D reconstruction and project shadow and textures generated in real-time. The calibration algorithm is based on Heikkila’s camera calibration algorithm. It combines Gray coded structured light patterns projection and a RGBD camera. Any projection surface can be used. Intrinsic and extrinsic parameters are computed without a scale factor uncertainty and any prior knowledge about the projector and the projection surface. The projector calibration is used as a basis to augment the scene with information from the RGBD camera. Shadows are generated with lights. Their position is modified in real-time to follow a user position. The 3D reconstruction is based on the Kinect fusion algorithm. The model of scene is used to apply texture on the scene and to generate correct shadows.
ISBN:3319038915
9783319038919
ISSN:1867-8211
1867-822X
DOI:10.1007/978-3-319-03892-6_18