Nonlinear placement for networked Euler‐Lagrange systems: A finite‐time hierarchical approach

The finite‐time nonlinear placement problem of networked Euler‐Lagrange systems (NELSs) is discussed in this paper. The problem is reformulated into a finite‐time aggregate game under an undirected graph. Then, several novel practical gradient‐based finite‐time hierarchical (GFTH) algorithms compose...

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Bibliographic Details
Published inInternational journal of robust and nonlinear control Vol. 33; no. 5; pp. 3129 - 3145
Main Authors Liu, Wen‐Jin, Ding, Hua‐Feng, Yao, Xiang‐Yu, Ge, Ming‐Feng, Hua, Menghu
Format Journal Article
LanguageEnglish
Published Bognor Regis Wiley Subscription Services, Inc 25.03.2023
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Summary:The finite‐time nonlinear placement problem of networked Euler‐Lagrange systems (NELSs) is discussed in this paper. The problem is reformulated into a finite‐time aggregate game under an undirected graph. Then, several novel practical gradient‐based finite‐time hierarchical (GFTH) algorithms composed of a game layer, a Nash equilibrium (NE) seeking layer, and a control layer are proposed. Specifically, the game layer employs an aggregate function to reach a consensus on the potential aggregate value which is adopted by a gradient‐based finite‐time method to tackle the finite‐time NE seeking problem in the NE seeking layer, and then, the tracking problem is realized in the control layer. The convergence results are established by a nonsmooth Lyapunov function. In addition, the versatility of the GFTH algorithms is shown by extending to address the task‐space control problem of NELSs. The effectiveness of the proposed algorithms is illustrated via simulations.
Bibliography:Funding information
China Postdoctoral Science Foundation, Grant/Award Number: 2022M712961; National Natural Science Foundation of China, Grant/Award Numbers: 51975544; 62073301
ISSN:1049-8923
1099-1239
DOI:10.1002/rnc.6557