General-purpose telepresence with head-worn optical see-through displays and projector-based lighting
In this paper we propose a general-purpose telepresence system design that can be adapted to a wide range of scenarios and present a framework for a proof-of-concept prototype. The prototype system allows users to see remote participants and their surroundings merged into the local environment throu...
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Published in | 2013 IEEE Virtual Reality (VR) pp. 23 - 26 |
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Main Authors | , , , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.03.2013
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Subjects | |
Online Access | Get full text |
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Summary: | In this paper we propose a general-purpose telepresence system design that can be adapted to a wide range of scenarios and present a framework for a proof-of-concept prototype. The prototype system allows users to see remote participants and their surroundings merged into the local environment through the use of an optical see-through head-worn display. Real-time 3D acquisition and head tracking allows the remote imagery to be seen from the correct point of view and with proper occlusion. A projector-based lighting control system permits the remote imagery to appear bright and opaque even in a lit room. Immersion can be adjusted across the VR continuum. Our approach relies only on commodity hardware; we also experiment with wider field of view custom displays. |
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ISBN: | 1467347957 9781467347952 |
ISSN: | 1087-8270 2375-5326 |
DOI: | 10.1109/VR.2013.6549352 |