General-purpose telepresence with head-worn optical see-through displays and projector-based lighting

In this paper we propose a general-purpose telepresence system design that can be adapted to a wide range of scenarios and present a framework for a proof-of-concept prototype. The prototype system allows users to see remote participants and their surroundings merged into the local environment throu...

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Bibliographic Details
Published in2013 IEEE Virtual Reality (VR) pp. 23 - 26
Main Authors Maimone, Andrew, Xubo Yang, Dierk, Nate, State, Andrei, Mingsong Dou, Fuchs, Henry
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.03.2013
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Summary:In this paper we propose a general-purpose telepresence system design that can be adapted to a wide range of scenarios and present a framework for a proof-of-concept prototype. The prototype system allows users to see remote participants and their surroundings merged into the local environment through the use of an optical see-through head-worn display. Real-time 3D acquisition and head tracking allows the remote imagery to be seen from the correct point of view and with proper occlusion. A projector-based lighting control system permits the remote imagery to appear bright and opaque even in a lit room. Immersion can be adjusted across the VR continuum. Our approach relies only on commodity hardware; we also experiment with wider field of view custom displays.
ISBN:1467347957
9781467347952
ISSN:1087-8270
2375-5326
DOI:10.1109/VR.2013.6549352