Plot Analysis for Role Playing Game Scenario based on the Structures of the Quests
In this study, we analyzed the story structure of a genre called Role Playing Game (RPG) in computer games. Two works, the "Dragon Quest" series and the "Final Fantasy" series, were selected as targets. The analysis was done by the tags based on the elements of stories that are e...
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Published in | Joho Chishiki Gakkaishi Vol. 30; no. 2; pp. 256 - 262 |
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Main Authors | , , , , , , , , , , , , , |
Format | Journal Article |
Language | English Japanese |
Published |
Tokyo
Japan Society of Information and Knowledge
23.05.2020
Japan Science and Technology Agency |
Subjects | |
Online Access | Get full text |
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Summary: | In this study, we analyzed the story structure of a genre called Role Playing Game (RPG) in computer games. Two works, the "Dragon Quest" series and the "Final Fantasy" series, were selected as targets. The analysis was done by the tags based on the elements of stories that are expected to appear frequently. As a result, it is clear that the basic RPG scenario consists of a continuous and nested structure of narrative units called quests, and that the quest itself can be expressed by three elements: "occurrence", "elapse", and "ending". |
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ISSN: | 0917-1436 1881-7661 |
DOI: | 10.2964/jsik_2020_027 |