Gamification as a tool to identify and address ongoing challenges in space activities: the case of space debris mitigation
This article outlines a project aimed at developing a serious game to address the challenge of space debris mitigation within the broader context of space security. The first section examines the current state of space activity issues and their gamification. The second section introduces the concept...
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Published in | Acta astronautica Vol. 225; pp. 942 - 948 |
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Main Author | |
Format | Journal Article |
Language | English |
Published |
Elsevier Ltd
01.12.2024
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Subjects | |
Online Access | Get full text |
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Summary: | This article outlines a project aimed at developing a serious game to address the challenge of space debris mitigation within the broader context of space security. The first section examines the current state of space activity issues and their gamification. The second section introduces the concept of the game utilizing the ARDI model, emphasizing the significance of each element in addressing these challenges. The third section focuses on the practical refinement of the proposed game concept. The article suggests that the game could serve as a tool for identifying and resolving ongoing challenges in space activity.
•The current state of space activity gamification was examined.•A non-zero-sum game with strategic substitutes and incomplete information has been proposed.•A game concept based on the ARDI model was developed.•The practical implementation of this concept, utilizing the twelve elements of game design., was illustrated. |
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ISSN: | 0094-5765 |
DOI: | 10.1016/j.actaastro.2024.09.057 |