Gamification as a tool to identify and address ongoing challenges in space activities: the case of space debris mitigation

This article outlines a project aimed at developing a serious game to address the challenge of space debris mitigation within the broader context of space security. The first section examines the current state of space activity issues and their gamification. The second section introduces the concept...

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Bibliographic Details
Published inActa astronautica Vol. 225; pp. 942 - 948
Main Author Hurova, Anna
Format Journal Article
LanguageEnglish
Published Elsevier Ltd 01.12.2024
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Summary:This article outlines a project aimed at developing a serious game to address the challenge of space debris mitigation within the broader context of space security. The first section examines the current state of space activity issues and their gamification. The second section introduces the concept of the game utilizing the ARDI model, emphasizing the significance of each element in addressing these challenges. The third section focuses on the practical refinement of the proposed game concept. The article suggests that the game could serve as a tool for identifying and resolving ongoing challenges in space activity. •The current state of space activity gamification was examined.•A non-zero-sum game with strategic substitutes and incomplete information has been proposed.•A game concept based on the ARDI model was developed.•The practical implementation of this concept, utilizing the twelve elements of game design., was illustrated.
ISSN:0094-5765
DOI:10.1016/j.actaastro.2024.09.057