Rewriting the Unix Stream Editor in Rust [Adventures in Code]
A legacy Unix stream editor implemented in C was reengineered in Rust to explore systems porting, Rust’s safety and abstraction features, and generative AI’s role in code conversion, testing, and refactoring. Benefits and challenges of each are systematically examined.
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Published in | IEEE software Vol. 42; no. 5; pp. 21 - 25 |
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Main Author | |
Format | Journal Article |
Language | English |
Published |
Los Alamitos
IEEE
01.09.2025
IEEE Computer Society |
Subjects | |
Online Access | Get full text |
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