Rewriting the Unix Stream Editor in Rust [Adventures in Code]
A legacy Unix stream editor implemented in C was reengineered in Rust to explore systems porting, Rust’s safety and abstraction features, and generative AI’s role in code conversion, testing, and refactoring. Benefits and challenges of each are systematically examined.
Saved in:
Published in | IEEE software Vol. 42; no. 5; pp. 21 - 25 |
---|---|
Main Author | |
Format | Journal Article |
Language | English |
Published |
Los Alamitos
IEEE
01.09.2025
IEEE Computer Society |
Subjects | |
Online Access | Get full text |
Cover
Loading…
Summary: | A legacy Unix stream editor implemented in C was reengineered in Rust to explore systems porting, Rust’s safety and abstraction features, and generative AI’s role in code conversion, testing, and refactoring. Benefits and challenges of each are systematically examined. |
---|---|
Bibliography: | SourceType-Scholarly Journals-1 ObjectType-Commentary-1 content type line 14 |
ISSN: | 0740-7459 1937-4194 |
DOI: | 10.1109/MS.2025.3579008 |