65‐3: The Quantization of Cybersickness Level Using EEG and ECG for Virtual Reality Head‐Mounted Display

Cybersickness is a critical problem of virtual reality (VR) applications. This study found an objective method to quantize the cybersickness level using the bio‐signals, including electroencephalography (EEG) and electrocardiography (ECG). These results demonstrated a higher level of cybersickness c...

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Bibliographic Details
Published inSID International Symposium Digest of technical papers Vol. 49; no. 1; pp. 862 - 865
Main Authors Lin, Yi-Tien, Chien, Yu-Yi, Wang, Hsiao-Han, Lin, Fang-Cheng, Huang, Yi-Pai
Format Journal Article
LanguageEnglish
Published Campbell Wiley Subscription Services, Inc 01.05.2018
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ISSN0097-966X
2168-0159
DOI10.1002/sdtp.12267

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Summary:Cybersickness is a critical problem of virtual reality (VR) applications. This study found an objective method to quantize the cybersickness level using the bio‐signals, including electroencephalography (EEG) and electrocardiography (ECG). These results demonstrated a higher level of cybersickness caused power of gamma band (>32Hz) stronger and enhanced subjects' heart rate as well. The variations of these bio‐signals could be an indicator to quantize people's cybersickness level and be applied for a warning system for VR devices.
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ISSN:0097-966X
2168-0159
DOI:10.1002/sdtp.12267