Two-person interaction detection using body-pose features and multiple instance learning
Human activity recognition has potential to impact a wide range of applications from surveillance to human computer interfaces to content based video retrieval. Recently, the rapid development of inexpensive depth sensors (e.g. Microsoft Kinect) provides adequate accuracy for real-time full-body hum...
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Published in | 2012 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops pp. 28 - 35 |
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Main Authors | , , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.06.2012
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Subjects | |
Online Access | Get full text |
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Summary: | Human activity recognition has potential to impact a wide range of applications from surveillance to human computer interfaces to content based video retrieval. Recently, the rapid development of inexpensive depth sensors (e.g. Microsoft Kinect) provides adequate accuracy for real-time full-body human tracking for activity recognition applications. In this paper, we create a complex human activity dataset depicting two person interactions, including synchronized video, depth and motion capture data. Moreover, we use our dataset to evaluate various features typically used for indexing and retrieval of motion capture data, in the context of real-time detection of interaction activities via Support Vector Machines (SVMs). Experimentally, we find that the geometric relational features based on distance between all pairs of joints outperforms other feature choices. For whole sequence classification, we also explore techniques related to Multiple Instance Learning (MIL) in which the sequence is represented by a bag of body-pose features. We find that the MIL based classifier outperforms SVMs when the sequences extend temporally around the interaction of interest. |
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ISBN: | 1467316113 9781467316118 |
ISSN: | 2160-7508 2160-7516 |
DOI: | 10.1109/CVPRW.2012.6239234 |