A Note on Computational Complexity of Kill-all Go
Kill-all Go is a variant of Go in which Black tries to capture all white stones, while White tries to survive. We consider computational complexity of Kill-all Go with two rulesets, Chinese rules and Japanese rules. We prove that: (i) Kill-all Go with Chinese rules is PSPACE-hard, and (ii) Kill-all...
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Main Author | |
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Format | Journal Article |
Language | English |
Published |
26.11.2019
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Subjects | |
Online Access | Get full text |
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Summary: | Kill-all Go is a variant of Go in which Black tries to capture all white
stones, while White tries to survive. We consider computational complexity of
Kill-all Go with two rulesets, Chinese rules and Japanese rules. We prove that:
(i) Kill-all Go with Chinese rules is PSPACE-hard, and (ii) Kill-all Go with
Japanese rules is EXPTIME-complete. |
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DOI: | 10.48550/arxiv.1911.11405 |