Multimodal Maximum Entropy Dynamic Games
Environments with multi-agent interactions often result a rich set of modalities of behavior between agents due to the inherent suboptimality of decision making processes when agents settle for satisfactory decisions. However, existing algorithms for solving these dynamic games are strictly unimodal...
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Main Authors | , , |
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Format | Journal Article |
Language | English |
Published |
30.01.2022
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Subjects | |
Online Access | Get full text |
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Summary: | Environments with multi-agent interactions often result a rich set of
modalities of behavior between agents due to the inherent suboptimality of
decision making processes when agents settle for satisfactory decisions.
However, existing algorithms for solving these dynamic games are strictly
unimodal and fail to capture the intricate multimodal behaviors of the agents.
In this paper, we propose MMELQGames (Multimodal Maximum-Entropy Linear
Quadratic Games), a novel constrained multimodal maximum entropy formulation of
the Differential Dynamic Programming algorithm for solving generalized Nash
equilibria. By formulating the problem as a certain dynamic game with
incomplete and asymmetric information where agents are uncertain about the cost
and dynamics of the game itself, the proposed method is able to reason about
multiple local generalized Nash equilibria, enforce constraints with the
Augmented Lagrangian framework and also perform Bayesian inference on the
latent mode from past observations. We assess the efficacy of the proposed
algorithm on two illustrative examples: multi-agent collision avoidance and
autonomous racing. In particular, we show that only MMELQGames is able to
effectively block a rear vehicle when given a speed disadvantage and the rear
vehicle can overtake from multiple positions. |
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DOI: | 10.48550/arxiv.2201.12925 |