On the system CL12 of computability logic
Computability logic (see http://www.csc.villanova.edu/~japaridz/CL/) is a long-term project for redeveloping logic on the basis of a constructive game semantics, with games seen as abstract models of interactive computational problems. Among the fragments of this logic successfully axiomatized so fa...
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Published in | arXiv.org |
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Main Author | |
Format | Paper Journal Article |
Language | English |
Published |
Ithaca
Cornell University Library, arXiv.org
25.07.2015
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Subjects | |
Online Access | Get full text |
ISSN | 2331-8422 |
DOI | 10.48550/arxiv.1203.0103 |
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Summary: | Computability logic (see http://www.csc.villanova.edu/~japaridz/CL/) is a long-term project for redeveloping logic on the basis of a constructive game semantics, with games seen as abstract models of interactive computational problems. Among the fragments of this logic successfully axiomatized so far is CL12 --- a conservative extension of classical first-order logic, whose language augments that of classical logic with the so called choice sorts of quantifiers and connectives. This system has already found fruitful applications as a logical basis for constructive and complexity-oriented versions of Peano arithmetic, such as arithmetics for polynomial time computability, polynomial space computability, and beyond. The present paper introduces a third, indispensable complexity measure for interactive computations termed amplitude complexity, and establishes the adequacy of CL12 with respect to A-amplitude, S-space and T-time computability under certain minimal conditions on the triples (A,S,T) of function classes. This result very substantially broadens the potential application areas of CL12. The paper is self-contained, and targets readers with no prior familiarity with the subject. |
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Bibliography: | SourceType-Working Papers-1 ObjectType-Working Paper/Pre-Print-1 content type line 50 |
ISSN: | 2331-8422 |
DOI: | 10.48550/arxiv.1203.0103 |