Can bi-cubic surfaces be class A?
'Class A surface’ is a term in the automotive design industry, describing spline surfaces with aesthetic, non‐oscillating highlight lines. Tensor‐product B‐splines of degree bi‐3 (bicubic) are routinely used to generate smooth design surfaces and are often the de facto standard for downstream p...
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Published in | Computer graphics forum Vol. 34; no. 5; pp. 229 - 238 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Oxford
Blackwell Publishing Ltd
01.08.2015
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Subjects | |
Online Access | Get full text |
ISSN | 0167-7055 1467-8659 |
DOI | 10.1111/cgf.12711 |
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Abstract | 'Class A surface’ is a term in the automotive design industry, describing spline surfaces with aesthetic, non‐oscillating highlight lines. Tensor‐product B‐splines of degree bi‐3 (bicubic) are routinely used to generate smooth design surfaces and are often the de facto standard for downstream processing. To bridge the gap, this paper explores and gives a concrete suggestion, how to achieve good highlight line distributions for irregular bi‐3 tensor‐product patch layout by allowing, along some seams, a slight mismatch of normals below the industry‐accepted tolerance of one tenth of a degree. Near the irregularities, the solution can be viewed as transforming a higher‐degree, high‐quality formally smooth surface into a bi‐3 spline surface with few pieces, sacrificing formal smoothness but qualitatively retaining the shape. |
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AbstractList | 'Class A surface’ is a term in the automotive design industry, describing spline surfaces with aesthetic, non‐oscillating highlight lines. Tensor‐product B‐splines of degree bi‐3 (bicubic) are routinely used to generate smooth design surfaces and are often the de facto standard for downstream processing. To bridge the gap, this paper explores and gives a concrete suggestion, how to achieve good highlight line distributions for irregular bi‐3 tensor‐product patch layout by allowing, along some seams, a slight mismatch of normals below the industry‐accepted tolerance of one tenth of a degree. Near the irregularities, the solution can be viewed as transforming a higher‐degree, high‐quality formally smooth surface into a bi‐3 spline surface with few pieces, sacrificing formal smoothness but qualitatively retaining the shape. 'Class A surface’ is a term in the automotive design industry, describing spline surfaces with aesthetic, non‐oscillating highlight lines. Tensor‐product B‐splines of degree bi‐3 (bicubic) are routinely used to generate smooth design surfaces and are often the de facto standard for downstream processing. To bridge the gap, this paper explores and gives a concrete suggestion, how to achieve good highlight line distributions for irregular bi‐3 tensor‐product patch layout by allowing, along some seams, a slight mismatch of normals below the industry‐accepted tolerance of one tenth of a degree. Near the irregularities, the solution can be viewed as transforming a higher‐degree, high‐quality formally smooth surface into a bi‐3 spline surface with few pieces, sacrificing formal smoothness but qualitatively retaining the shape. |
Author | Peters, Jörg Karčiauskas, Kęstutis |
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Cites_doi | 10.1016/0010-4485(94)90073-6 10.1145/1618452.1618497 10.1016/0010-4485(78)90110-0 10.1111/j.1467-8659.2011.02083.x 10.1145/1330511.1330519 10.1145/1364901.1364956 10.1016/0167-8396(94)90205-4 10.1111/cgf.12014 10.1016/j.cad.2010.11.002 |
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Copyright | 2015 The Author(s) Computer Graphics Forum © 2015 The Eurographics Association and John Wiley & Sons Ltd. Published by John Wiley & Sons Ltd. 2015 The Eurographics Association and John Wiley & Sons Ltd. |
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References | Loop C., Schaefer S.: Approximating Catmull-Clark subdivision surfaces with bicubic patches. ACM Transactions on Graphics 27, 1 (Mar. 2008), 8:1-8:11. 7 Catmull E., Clark J.: Recursively generated B-spline surfaces on arbitrary topological meshes. Computer-Aided Design 10 (Sept. 1978), 350-355. 1 Gregory J.A., Zhou J.: Filling polygonal holes with bicubic patches. Computer Aided Geometric Design 11, 4 (1994), 391-410. 1, 6 Bommes D., Lévy B., Pietroni N., Puppo E., Silva C., Tarini M., Zorin D.: Quad-mesh generation and processing: A survey. Comput. Graph. Forum 32, 6 (2013), 51-76. 8 Loop C.T., Schaefer S., Ni T., Castaño I.: Approximating subdivision surfaces with Gregory patches for hardware tessellation. ACM Trans. Graph 28, 5 (2009). 1, 2, 6 Gregory J.A.: Smooth interpolation without twist constraints. Academic Press, 1974, pp. 71-88. 1, 2, 6 Cashman T.J.: Beyond Catmull-Clark? A survey of advances in subdivision surface methods. Comput. Graph. Forum 31, 1 (2012), 42-61. 2 Fan J., Peters J.: Smooth bi-3 spline surfaces with fewest knots. Computer Aided Design 43, 2 (Feb 2011), 180-187. JCAD 1686. 6 Beier K.-P., Chen Y.: Highlight-line algorithm for realtime surface-quality assessment. Computer-Aided Design 26, 4 (1994), 268-277. 1 1994; 11 2008 1974 2011; 43 2015 1994; 26 2014 2013; 32 1978; 10 2012; 31 2008; 27 2009; 28 e_1_2_6_8_2 e_1_2_6_7_2 e_1_2_6_9_2 e_1_2_6_4_2 e_1_2_6_3_2 e_1_2_6_6_2 e_1_2_6_5_2 e_1_2_6_12_2 e_1_2_6_13_2 e_1_2_6_2_2 Gregory J.A. (e_1_2_6_10_2) 1974 e_1_2_6_11_2 e_1_2_6_16_2 e_1_2_6_17_2 e_1_2_6_14_2 e_1_2_6_15_2 |
References_xml | – reference: Bommes D., Lévy B., Pietroni N., Puppo E., Silva C., Tarini M., Zorin D.: Quad-mesh generation and processing: A survey. Comput. Graph. Forum 32, 6 (2013), 51-76. 8 – reference: Gregory J.A., Zhou J.: Filling polygonal holes with bicubic patches. Computer Aided Geometric Design 11, 4 (1994), 391-410. 1, 6 – reference: Loop C.T., Schaefer S., Ni T., Castaño I.: Approximating subdivision surfaces with Gregory patches for hardware tessellation. ACM Trans. Graph 28, 5 (2009). 1, 2, 6 – reference: Beier K.-P., Chen Y.: Highlight-line algorithm for realtime surface-quality assessment. Computer-Aided Design 26, 4 (1994), 268-277. 1 – reference: Fan J., Peters J.: Smooth bi-3 spline surfaces with fewest knots. Computer Aided Design 43, 2 (Feb 2011), 180-187. JCAD 1686. 6 – reference: Cashman T.J.: Beyond Catmull-Clark? A survey of advances in subdivision surface methods. Comput. Graph. Forum 31, 1 (2012), 42-61. 2 – reference: Catmull E., Clark J.: Recursively generated B-spline surfaces on arbitrary topological meshes. Computer-Aided Design 10 (Sept. 1978), 350-355. 1 – reference: Loop C., Schaefer S.: Approximating Catmull-Clark subdivision surfaces with bicubic patches. ACM Transactions on Graphics 27, 1 (Mar. 2008), 8:1-8:11. 7 – reference: Gregory J.A.: Smooth interpolation without twist constraints. Academic Press, 1974, pp. 71-88. 1, 2, 6 – volume: 28 issue: 5 year: 2009 article-title: Approximating subdivision surfaces with Gregory patches for hardware tessellation publication-title: ACM Trans. Graph – volume: 26 start-page: 268 issue: 4 year: 1994 end-page: 277 article-title: Highlight‐line algorithm for realtime surface‐quality assessment publication-title: Computer‐Aided Design – start-page: 381 year: 2008 end-page: 387 – volume: 32 start-page: 51 issue: 6 year: 2013 end-page: 76 article-title: Quad‐mesh generation and processing: A survey publication-title: Comput. Graph. Forum – volume: 31 start-page: 42 issue: 1 year: 2012 end-page: 61 article-title: Beyond Catmull‐Clark? A survey of advances in subdivision surface methods publication-title: Comput. Graph. Forum – volume: 10 start-page: 350 year: 1978 end-page: 355 article-title: Recursively generated B‐spline surfaces on arbitrary topological meshes publication-title: Computer‐Aided Design – volume: 11 start-page: 391 issue: 4 year: 1994 end-page: 410 article-title: Filling polygonal holes with bicubic patches publication-title: Computer Aided Geometric Design – year: 2014 – year: 2015 – volume: 43 start-page: 180 issue: 2 year: 2011 end-page: 187 article-title: Smooth bi‐3 spline surfaces with fewest knots publication-title: Computer Aided Design – start-page: 71 year: 1974 end-page: 88 – volume: 27 start-page: 8:1 issue: 1 year: 2008 end-page: 8:11 article-title: Approximating Catmull–Clark subdivision surfaces with bicubic patches publication-title: ACM Transactions on Graphics – ident: e_1_2_6_4_2 doi: 10.1016/0010-4485(94)90073-6 – ident: e_1_2_6_16_2 – ident: e_1_2_6_15_2 doi: 10.1145/1618452.1618497 – ident: e_1_2_6_2_2 – ident: e_1_2_6_7_2 doi: 10.1016/0010-4485(78)90110-0 – ident: e_1_2_6_6_2 doi: 10.1111/j.1467-8659.2011.02083.x – start-page: 71 volume-title: Smooth interpolation without twist constraints year: 1974 ident: e_1_2_6_10_2 – ident: e_1_2_6_14_2 doi: 10.1145/1330511.1330519 – ident: e_1_2_6_13_2 doi: 10.1145/1364901.1364956 – ident: e_1_2_6_11_2 doi: 10.1016/0167-8396(94)90205-4 – ident: e_1_2_6_8_2 – ident: e_1_2_6_3_2 – ident: e_1_2_6_5_2 doi: 10.1111/cgf.12014 – ident: e_1_2_6_9_2 doi: 10.1016/j.cad.2010.11.002 – ident: e_1_2_6_12_2 – ident: e_1_2_6_17_2 |
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Snippet | 'Class A surface’ is a term in the automotive design industry, describing spline surfaces with aesthetic, non‐oscillating highlight lines. Tensor‐product... 'Class A surface' is a term in the automotive design industry, describing spline surfaces with aesthetic, non-oscillating highlight lines. Tensor-product... |
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SubjectTerms | Analysis Automobile industry Automotive components Automotive industry Categories and Subject Descriptors (according to ACM CCS) Highlight lines I.x.y [Computer Graphics]: Generation-Surface generation Image processing systems Product design Seams Smoothness Splines Studies Tolerances Topological manifolds |
Title | Can bi-cubic surfaces be class A? |
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