Can bi-cubic surfaces be class A?
'Class A surface’ is a term in the automotive design industry, describing spline surfaces with aesthetic, non‐oscillating highlight lines. Tensor‐product B‐splines of degree bi‐3 (bicubic) are routinely used to generate smooth design surfaces and are often the de facto standard for downstream p...
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Published in | Computer graphics forum Vol. 34; no. 5; pp. 229 - 238 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Oxford
Blackwell Publishing Ltd
01.08.2015
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Subjects | |
Online Access | Get full text |
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Summary: | 'Class A surface’ is a term in the automotive design industry, describing spline surfaces with aesthetic, non‐oscillating highlight lines. Tensor‐product B‐splines of degree bi‐3 (bicubic) are routinely used to generate smooth design surfaces and are often the de facto standard for downstream processing. To bridge the gap, this paper explores and gives a concrete suggestion, how to achieve good highlight line distributions for irregular bi‐3 tensor‐product patch layout by allowing, along some seams, a slight mismatch of normals below the industry‐accepted tolerance of one tenth of a degree. Near the irregularities, the solution can be viewed as transforming a higher‐degree, high‐quality formally smooth surface into a bi‐3 spline surface with few pieces, sacrificing formal smoothness but qualitatively retaining the shape. |
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Bibliography: | ArticleID:CGF12711 istex:E0FD898FEB51E90AF52536A6CCD36012284472C4 ark:/67375/WNG-PBHGL2CW-W SourceType-Scholarly Journals-1 ObjectType-Feature-1 content type line 14 ObjectType-Article-1 ObjectType-Feature-2 content type line 23 |
ISSN: | 0167-7055 1467-8659 |
DOI: | 10.1111/cgf.12711 |