3D engine design for virtual globes
While virtual globes have achieved widespread popularity, from Google Earth to NASA World Wind, no single book covers the topic of globe rendering. Filling this gap, 3D Engine Design for Virtual Globes presents an in-depth treatment of rendering algorithms utilized by virtual globes. The book illust...
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Main Authors | , |
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Format | eBook Book |
Language | English |
Published |
Boca Raton, Fla
CRC Press
2011
CRC Press LLC A K Peters |
Edition | 1 |
Series | An A K Peters book |
Subjects | |
Online Access | Get full text |
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Summary: | While virtual globes have achieved widespread popularity, from Google Earth to NASA World Wind, no single book covers the topic of globe rendering. Filling this gap, 3D Engine Design for Virtual Globes presents an in-depth treatment of rendering algorithms utilized by virtual globes. The book illustrates how to accurately render real-world data sets through core rendering algorithms for globes, terrain, imagery, and vector data. Example code, the latest book-related news, and other resources are available on a companion website. |
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Bibliography: | Includes bibliographical references (p. 477-490) and index |
ISBN: | 1568817118 9781568817118 |
DOI: | 10.1201/9781439865583 |