Online gaming with robots vs. computers as allies vs. opponents

A 2 x 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally vs. enemy) on people's perceptions and evaluations of the agent when playing a video game. Participants perceived that playing the game w...

Full description

Saved in:
Bibliographic Details
Published in2012 7th ACM/IEEE International Conference on Human-Robot Interaction (HRI) pp. 205 - 206
Main Authors Park, Eunil, Kim, Ki Joon, Sundar, S. Shyam, del Pobil, Angel P.
Format Conference Proceeding
LanguageEnglish
Published New York, NY, USA ACM 05.03.2012
IEEE
SeriesACM Conferences
Subjects
Online AccessGet full text
ISBN145031063X
9781450310635
ISSN2167-2121
DOI10.1145/2157689.2157757

Cover

Abstract A 2 x 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally vs. enemy) on people's perceptions and evaluations of the agent when playing a video game. Participants perceived that playing the game with a robot was more enjoyable and easier than playing with a computer. Regardless of the agent type, participants reported that playing the game was more enjoyable when the agent played as an ally rather than as their opponent. Implications of notable findings are discussed.
AbstractList A 2 × 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally vs. enemy) on people's perceptions and evaluations of the agent when playing a video game. Participants perceived that playing the game with a robot was more enjoyable and easier than playing with a computer. Regardless of the agent type, participants reported that playing the game was more enjoyable when the agent played as an ally rather than as their opponent. Implications of notable findings are discussed.
A 2 x 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally vs. enemy) on people's perceptions and evaluations of the agent when playing a video game. Participants perceived that playing the game with a robot was more enjoyable and easier than playing with a computer. Regardless of the agent type, participants reported that playing the game was more enjoyable when the agent played as an ally rather than as their opponent. Implications of notable findings are discussed.
Author Park, Eunil
Sundar, S. Shyam
del Pobil, Angel P.
Kim, Ki Joon
Author_xml – sequence: 1
  givenname: Eunil
  surname: Park
  fullname: Park, Eunil
  email: pa1324@skku.edu
  organization: Sungkyunkwan University, Seoul, South Korea
– sequence: 2
  givenname: Ki Joon
  surname: Kim
  fullname: Kim, Ki Joon
  email: veritate@skku.edu
  organization: Sungkyunkwan University, Seoul, PA, South Korea
– sequence: 3
  givenname: S. Shyam
  surname: Sundar
  fullname: Sundar, S. Shyam
  email: sss12@psu.edu
  organization: The Pennsylvania State University, University Park, PA, USA & Sungkyunkwan University, Seoul, South Koreaa
– sequence: 4
  givenname: Angel P.
  surname: del Pobil
  fullname: del Pobil, Angel P.
  email: pobil@icc.uji.es
  organization: University Jaume-I, Castellon, Spain & Sungkyunkwan University, Seoul, South Korea
BookMark eNqNUD1PwzAQNaJItKUzA0tGlgSf7cT2hFBVPqRKXUBis5zELoYkjuIA4t_jqB0YOZ3u3d17Op3eAs063xmELgFnACy_IZDzQshsQp7zE7SIW0wBF_T19O8wQ3MCBU8JEDhHqxDeMcYwBadzdLvrGteZZK9b1-2Tbze-JYMv_RiSr5AllW_7z9EMIdExm8aZw973fXynG8MFOrO6CWZ1xCV6ud88rx_T7e7haX23TTVhfExJrIIyymWBDauErazAkvOS0Ngzy4CTUggsLDWYSU6qUtQCak2ltVBbukRXh7vOGKP6wbV6-FEFYTInMrLXB1ZXrSq9_wgKsJp8Ukef1NGnKM3-KVXl4Iylv3SXZK0
ContentType Conference Proceeding
Copyright 2012 Authors
Copyright_xml – notice: 2012 Authors
DBID 6IE
6IL
CBEJK
RIE
RIL
DOI 10.1145/2157689.2157757
DatabaseName IEEE Electronic Library (IEL) Conference Proceedings
IEEE Xplore POP ALL
IEEE Xplore All Conference Proceedings
IEEE Electronic Library (IEL)
IEEE Proceedings Order Plans (POP All) 1998-Present
DatabaseTitleList

Database_xml – sequence: 1
  dbid: RIE
  name: IEEE Electronic Library (IEL)
  url: https://proxy.k.utb.cz/login?url=https://ieeexplore.ieee.org/
  sourceTypes: Publisher
DeliveryMethod fulltext_linktorsrc
Discipline Engineering
EISBN 145031063X
9781450310635
EndPage 206
ExternalDocumentID 6249529
Genre orig-research
GroupedDBID 6IE
6IF
6IK
6IL
6IN
AAJGR
ACM
ADPZR
ALMA_UNASSIGNED_HOLDINGS
APO
BEFXN
BFFAM
BGNUA
BKEBE
BPEOZ
CBEJK
GUFHI
IEGSK
IERZE
OCL
RIE
RIL
AAWTH
ABLEC
ADZIZ
CHZPO
ID FETCH-LOGICAL-a247t-224783437960e4c8fcf80977b238fc4f4172b8808f3e04972cb8d81da39ff1df3
IEDL.DBID RIE
ISBN 145031063X
9781450310635
ISSN 2167-2121
IngestDate Wed Aug 27 04:37:05 EDT 2025
Wed Jan 31 06:43:26 EST 2024
Wed Jan 31 06:44:47 EST 2024
IsPeerReviewed false
IsScholarly false
Keywords human-robot interaction
artificial agent
online gaming
Language English
LinkModel DirectLink
MeetingName HRI'12: International Conference on Human-Robot Interaction
MergedId FETCHMERGED-LOGICAL-a247t-224783437960e4c8fcf80977b238fc4f4172b8808f3e04972cb8d81da39ff1df3
PageCount 2
ParticipantIDs acm_books_10_1145_2157689_2157757
ieee_primary_6249529
acm_books_10_1145_2157689_2157757_brief
PublicationCentury 2000
PublicationDate 20120305
2012-March
PublicationDateYYYYMMDD 2012-03-05
2012-03-01
PublicationDate_xml – month: 03
  year: 2012
  text: 20120305
  day: 05
PublicationDecade 2010
PublicationPlace New York, NY, USA
PublicationPlace_xml – name: New York, NY, USA
PublicationSeriesTitle ACM Conferences
PublicationTitle 2012 7th ACM/IEEE International Conference on Human-Robot Interaction (HRI)
PublicationTitleAbbrev HRI
PublicationYear 2012
Publisher ACM
IEEE
Publisher_xml – name: ACM
– name: IEEE
SSID ssj0001111173
ssj0003204102
Score 1.4841819
Snippet A 2 x 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally...
A 2 × 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally...
SourceID ieee
acm
SourceType Publisher
StartPage 205
SubjectTerms Artificial agent
Computer systems organization -- Embedded and cyber-physical systems -- Robotics
Computers
Computing methodologies -- Artificial intelligence -- Control methods -- Robotic planning
Computing methodologies -- Artificial intelligence -- Planning and scheduling -- Robotic planning
Educational institutions
Games
General and reference
human-robot interaction
Humans
Laboratories
online gaming
Robots
USA Councils
Title Online gaming with robots vs. computers as allies vs. opponents
URI https://ieeexplore.ieee.org/document/6249529
hasFullText 1
inHoldings 1
isFullTextHit
isPrint
link http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwjV1LS8NAEB7anvTioxXrixUELyZtspvXyYNYilDxYKG3sLvZEVGb0qYe_PXOJmmrImgIJLsENhk2-b7ZzHwDcKE5elxj4ISZQUd4RjkSk8xJDHoCeYQY2wTn0X04HIu7STBpwNU6F8YYUwafGdeelv_ys1wv7VJZL7SFkv2kCU2aZlWu1mY9xW41FNs29_vCK0MOfSvtTV9or8zrCqwWZsgnK7mnuh3Usj_U0SMUJBKeuPYYVbil375VXynBZ7ADo9VtVzEnL-6yUK7--KHo-N_n2oXOJs2PPawBbA8aZroP218UCttwXUmRsif5Rm1mV23ZPFd5sWDvC5fpuibEgknaX4nPVv35bJZPbYhGB8aD28eboVPXXHCkL6LCIUS3pTd4RJ6NETpGjXGfOKIiaEctUBDhUfTOx8gNOReRr1WcEeeVPEH0MuQH0JrSCIfAlFQKRSgxjDW5RSIOZJygsfI0JvJk0oVzsmtqnYlFWuVHB2lt-7S2fRcu_7wmVfNng11oW8Oms0qkI61tevR79zFsEfPxq2CyE2gV86U5JXZRqLNyWn0C51DCDQ
linkProvider IEEE
linkToHtml http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwjV1LT4NAEJ7UelAvPqqxPjEx8SIo7PI6eTA2VdvGQ5v0RnaXHWPU0rTUg7_eWaBWjYkSEpgNCTABvm-WmW8AThVDlyn07SDVaHNXS1tgnNqxRpcjCxEjU-Dc7QXtAb8b-sManH_Wwmiti-Qz7Zjd4l9-mqmZmSq7CEyjZC9egmXCfe6X1VqLGRWzVGBsbOZdcrdIOvSMuDd9o92isss3apgBG84Fnyrbr4R_aOCCcJBoeOyYbVgil3r91n-lgJ_WOnTnF15mnTw7s1w66v2HpuN_72wDtheFftbDJ4RtQk2PtmDti0ZhA65KMVLrUbySbZl5W2uSySyfWm9Tx1JVV4ipJWh9IUZbjmfjcTYySRrbMGjd9K_bdtV1wRYeD3ObMN0032AhxTaaqwgVRpfEEiWBOyqOnCiPpLc-QqYpvAg9JaOUWK9gMaKbItuB-ojOsAuWFFIiDwQGkaLAiEe-iGLURqBGh66Im3BCfk1MODFNygppP6l8n1S-b8LZn8ckcvKksQkN49hkXMp0JJVP934fPoaVdr_bSTq3vft9WCUe5JWpZQdQzyczfUhcI5dHxSP2AUyLxVo
openUrl ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=proceeding&rft.title=2012+7th+ACM%2FIEEE+International+Conference+on+Human-Robot+Interaction+%28HRI%29&rft.atitle=Online+gaming+with+robots+vs.+computers+as+allies+vs.+opponents&rft.au=Park%2C+E.&rft.au=Ki+Joon+Kim&rft.au=Sundar%2C+S.+S.&rft.au=del+Pobil%2C+A.+P.&rft.date=2012-03-01&rft.pub=IEEE&rft.isbn=9781450310635&rft.issn=2167-2121&rft.spage=205&rft.epage=206&rft_id=info:doi/10.1145%2F2157689.2157757&rft.externalDocID=6249529
thumbnail_l http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/lc.gif&issn=2167-2121&client=summon
thumbnail_m http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/mc.gif&issn=2167-2121&client=summon
thumbnail_s http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/sc.gif&issn=2167-2121&client=summon