Online gaming with robots vs. computers as allies vs. opponents
A 2 x 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally vs. enemy) on people's perceptions and evaluations of the agent when playing a video game. Participants perceived that playing the game w...
Saved in:
Published in | 2012 7th ACM/IEEE International Conference on Human-Robot Interaction (HRI) pp. 205 - 206 |
---|---|
Main Authors | , , , |
Format | Conference Proceeding |
Language | English |
Published |
New York, NY, USA
ACM
05.03.2012
IEEE |
Series | ACM Conferences |
Subjects | |
Online Access | Get full text |
ISBN | 145031063X 9781450310635 |
ISSN | 2167-2121 |
DOI | 10.1145/2157689.2157757 |
Cover
Abstract | A 2 x 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally vs. enemy) on people's perceptions and evaluations of the agent when playing a video game. Participants perceived that playing the game with a robot was more enjoyable and easier than playing with a computer. Regardless of the agent type, participants reported that playing the game was more enjoyable when the agent played as an ally rather than as their opponent. Implications of notable findings are discussed. |
---|---|
AbstractList | A 2 × 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally vs. enemy) on people's perceptions and evaluations of the agent when playing a video game. Participants perceived that playing the game with a robot was more enjoyable and easier than playing with a computer. Regardless of the agent type, participants reported that playing the game was more enjoyable when the agent played as an ally rather than as their opponent. Implications of notable findings are discussed. A 2 x 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally vs. enemy) on people's perceptions and evaluations of the agent when playing a video game. Participants perceived that playing the game with a robot was more enjoyable and easier than playing with a computer. Regardless of the agent type, participants reported that playing the game was more enjoyable when the agent played as an ally rather than as their opponent. Implications of notable findings are discussed. |
Author | Park, Eunil Sundar, S. Shyam del Pobil, Angel P. Kim, Ki Joon |
Author_xml | – sequence: 1 givenname: Eunil surname: Park fullname: Park, Eunil email: pa1324@skku.edu organization: Sungkyunkwan University, Seoul, South Korea – sequence: 2 givenname: Ki Joon surname: Kim fullname: Kim, Ki Joon email: veritate@skku.edu organization: Sungkyunkwan University, Seoul, PA, South Korea – sequence: 3 givenname: S. Shyam surname: Sundar fullname: Sundar, S. Shyam email: sss12@psu.edu organization: The Pennsylvania State University, University Park, PA, USA & Sungkyunkwan University, Seoul, South Koreaa – sequence: 4 givenname: Angel P. surname: del Pobil fullname: del Pobil, Angel P. email: pobil@icc.uji.es organization: University Jaume-I, Castellon, Spain & Sungkyunkwan University, Seoul, South Korea |
BookMark | eNqNUD1PwzAQNaJItKUzA0tGlgSf7cT2hFBVPqRKXUBis5zELoYkjuIA4t_jqB0YOZ3u3d17Op3eAs063xmELgFnACy_IZDzQshsQp7zE7SIW0wBF_T19O8wQ3MCBU8JEDhHqxDeMcYwBadzdLvrGteZZK9b1-2Tbze-JYMv_RiSr5AllW_7z9EMIdExm8aZw973fXynG8MFOrO6CWZ1xCV6ud88rx_T7e7haX23TTVhfExJrIIyymWBDauErazAkvOS0Ngzy4CTUggsLDWYSU6qUtQCak2ltVBbukRXh7vOGKP6wbV6-FEFYTInMrLXB1ZXrSq9_wgKsJp8Ukef1NGnKM3-KVXl4Iylv3SXZK0 |
ContentType | Conference Proceeding |
Copyright | 2012 Authors |
Copyright_xml | – notice: 2012 Authors |
DBID | 6IE 6IL CBEJK RIE RIL |
DOI | 10.1145/2157689.2157757 |
DatabaseName | IEEE Electronic Library (IEL) Conference Proceedings IEEE Xplore POP ALL IEEE Xplore All Conference Proceedings IEEE Electronic Library (IEL) IEEE Proceedings Order Plans (POP All) 1998-Present |
DatabaseTitleList | |
Database_xml | – sequence: 1 dbid: RIE name: IEEE Electronic Library (IEL) url: https://proxy.k.utb.cz/login?url=https://ieeexplore.ieee.org/ sourceTypes: Publisher |
DeliveryMethod | fulltext_linktorsrc |
Discipline | Engineering |
EISBN | 145031063X 9781450310635 |
EndPage | 206 |
ExternalDocumentID | 6249529 |
Genre | orig-research |
GroupedDBID | 6IE 6IF 6IK 6IL 6IN AAJGR ACM ADPZR ALMA_UNASSIGNED_HOLDINGS APO BEFXN BFFAM BGNUA BKEBE BPEOZ CBEJK GUFHI IEGSK IERZE OCL RIE RIL AAWTH ABLEC ADZIZ CHZPO |
ID | FETCH-LOGICAL-a247t-224783437960e4c8fcf80977b238fc4f4172b8808f3e04972cb8d81da39ff1df3 |
IEDL.DBID | RIE |
ISBN | 145031063X 9781450310635 |
ISSN | 2167-2121 |
IngestDate | Wed Aug 27 04:37:05 EDT 2025 Wed Jan 31 06:43:26 EST 2024 Wed Jan 31 06:44:47 EST 2024 |
IsPeerReviewed | false |
IsScholarly | false |
Keywords | human-robot interaction artificial agent online gaming |
Language | English |
LinkModel | DirectLink |
MeetingName | HRI'12: International Conference on Human-Robot Interaction |
MergedId | FETCHMERGED-LOGICAL-a247t-224783437960e4c8fcf80977b238fc4f4172b8808f3e04972cb8d81da39ff1df3 |
PageCount | 2 |
ParticipantIDs | acm_books_10_1145_2157689_2157757 ieee_primary_6249529 acm_books_10_1145_2157689_2157757_brief |
PublicationCentury | 2000 |
PublicationDate | 20120305 2012-March |
PublicationDateYYYYMMDD | 2012-03-05 2012-03-01 |
PublicationDate_xml | – month: 03 year: 2012 text: 20120305 day: 05 |
PublicationDecade | 2010 |
PublicationPlace | New York, NY, USA |
PublicationPlace_xml | – name: New York, NY, USA |
PublicationSeriesTitle | ACM Conferences |
PublicationTitle | 2012 7th ACM/IEEE International Conference on Human-Robot Interaction (HRI) |
PublicationTitleAbbrev | HRI |
PublicationYear | 2012 |
Publisher | ACM IEEE |
Publisher_xml | – name: ACM – name: IEEE |
SSID | ssj0001111173 ssj0003204102 |
Score | 1.4841819 |
Snippet | A 2 x 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally... A 2 × 2 between-subjects experiment was conducted to examine the effects of the type of artificial agent (robot vs. computer) and the role of the agent (ally... |
SourceID | ieee acm |
SourceType | Publisher |
StartPage | 205 |
SubjectTerms | Artificial agent Computer systems organization -- Embedded and cyber-physical systems -- Robotics Computers Computing methodologies -- Artificial intelligence -- Control methods -- Robotic planning Computing methodologies -- Artificial intelligence -- Planning and scheduling -- Robotic planning Educational institutions Games General and reference human-robot interaction Humans Laboratories online gaming Robots USA Councils |
Title | Online gaming with robots vs. computers as allies vs. opponents |
URI | https://ieeexplore.ieee.org/document/6249529 |
hasFullText | 1 |
inHoldings | 1 |
isFullTextHit | |
isPrint | |
link | http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwjV1LS8NAEB7anvTioxXrixUELyZtspvXyYNYilDxYKG3sLvZEVGb0qYe_PXOJmmrImgIJLsENhk2-b7ZzHwDcKE5elxj4ISZQUd4RjkSk8xJDHoCeYQY2wTn0X04HIu7STBpwNU6F8YYUwafGdeelv_ys1wv7VJZL7SFkv2kCU2aZlWu1mY9xW41FNs29_vCK0MOfSvtTV9or8zrCqwWZsgnK7mnuh3Usj_U0SMUJBKeuPYYVbil375VXynBZ7ADo9VtVzEnL-6yUK7--KHo-N_n2oXOJs2PPawBbA8aZroP218UCttwXUmRsif5Rm1mV23ZPFd5sWDvC5fpuibEgknaX4nPVv35bJZPbYhGB8aD28eboVPXXHCkL6LCIUS3pTd4RJ6NETpGjXGfOKIiaEctUBDhUfTOx8gNOReRr1WcEeeVPEH0MuQH0JrSCIfAlFQKRSgxjDW5RSIOZJygsfI0JvJk0oVzsmtqnYlFWuVHB2lt-7S2fRcu_7wmVfNng11oW8Oms0qkI61tevR79zFsEfPxq2CyE2gV86U5JXZRqLNyWn0C51DCDQ |
linkProvider | IEEE |
linkToHtml | http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwjV1LT4NAEJ7UelAvPqqxPjEx8SIo7PI6eTA2VdvGQ5v0RnaXHWPU0rTUg7_eWaBWjYkSEpgNCTABvm-WmW8AThVDlyn07SDVaHNXS1tgnNqxRpcjCxEjU-Dc7QXtAb8b-sManH_Wwmiti-Qz7Zjd4l9-mqmZmSq7CEyjZC9egmXCfe6X1VqLGRWzVGBsbOZdcrdIOvSMuDd9o92isss3apgBG84Fnyrbr4R_aOCCcJBoeOyYbVgil3r91n-lgJ_WOnTnF15mnTw7s1w66v2HpuN_72wDtheFftbDJ4RtQk2PtmDti0ZhA65KMVLrUbySbZl5W2uSySyfWm9Tx1JVV4ipJWh9IUZbjmfjcTYySRrbMGjd9K_bdtV1wRYeD3ObMN0032AhxTaaqwgVRpfEEiWBOyqOnCiPpLc-QqYpvAg9JaOUWK9gMaKbItuB-ojOsAuWFFIiDwQGkaLAiEe-iGLURqBGh66Im3BCfk1MODFNygppP6l8n1S-b8LZn8ckcvKksQkN49hkXMp0JJVP934fPoaVdr_bSTq3vft9WCUe5JWpZQdQzyczfUhcI5dHxSP2AUyLxVo |
openUrl | ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=proceeding&rft.title=2012+7th+ACM%2FIEEE+International+Conference+on+Human-Robot+Interaction+%28HRI%29&rft.atitle=Online+gaming+with+robots+vs.+computers+as+allies+vs.+opponents&rft.au=Park%2C+E.&rft.au=Ki+Joon+Kim&rft.au=Sundar%2C+S.+S.&rft.au=del+Pobil%2C+A.+P.&rft.date=2012-03-01&rft.pub=IEEE&rft.isbn=9781450310635&rft.issn=2167-2121&rft.spage=205&rft.epage=206&rft_id=info:doi/10.1145%2F2157689.2157757&rft.externalDocID=6249529 |
thumbnail_l | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/lc.gif&issn=2167-2121&client=summon |
thumbnail_m | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/mc.gif&issn=2167-2121&client=summon |
thumbnail_s | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/sc.gif&issn=2167-2121&client=summon |