MiSo: A DSL for Robust and Efficient Solve and MInimize Problems
Many problems in computer graphics can be formulated as finding the global minimum of a function subject to a set of non-linear constraints (Minimize), or finding all solutions of a system of non-linear constraints (Solve). We introduce MiSo, a domain-specific language and compiler for generating ef...
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Published in | ACM transactions on graphics Vol. 44; no. 4; pp. 1 - 18 |
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Main Authors | , , , , , |
Format | Journal Article |
Language | English |
Published |
New York, NY, USA
ACM
01.08.2025
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Subjects | |
Online Access | Get full text |
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Summary: | Many problems in computer graphics can be formulated as finding the global minimum of a function subject to a set of non-linear constraints (Minimize), or finding all solutions of a system of non-linear constraints (Solve). We introduce MiSo, a domain-specific language and compiler for generating efficient C++ code for low-dimensional Minimize and Solve problems, that uses interval methods to guarantee conservative results while using floating point arithmetic. We demonstrate that MiSo-generated code shows competitive performance compared to hand-optimized codes for several computer graphics problems, including high-order collision detection with non-linear trajectories, surface-surface intersection, and geometrical validity checks for finite element simulation. |
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ISSN: | 0730-0301 1557-7368 |
DOI: | 10.1145/3731207 |