Method and device for handling synchronization related information

SyncML allows synchronization to take place between a terminal device and a server device. To be able to understand each other the data transferred between a SyncML client and a SyncML server must be coded as a SyncML document. The coding or decoding/parsing of the SyncML document is done by the sep...

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Main Authors Rapakko, Jouni, Martikainen, Mika, Pajusaari, Sami
Format Patent
LanguageEnglish
Published 11.12.2007
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Abstract SyncML allows synchronization to take place between a terminal device and a server device. To be able to understand each other the data transferred between a SyncML client and a SyncML server must be coded as a SyncML document. The coding or decoding/parsing of the SyncML document is done by the separate application components, respectively, that other end-user applications (e.g. a UI application) can use. It is not always wanted, advantageous or even possible to employ the SyncML coding/decoding feature, since it is subjected to several disadvantages. The present disclosure provides a concept to still use the synchronization related components for communicating synchronization data between the participating devices but without employing the coding/decoding component feature. The response of coding and decoding the synchronization data is transferred to corresponding end-user applications.
AbstractList SyncML allows synchronization to take place between a terminal device and a server device. To be able to understand each other the data transferred between a SyncML client and a SyncML server must be coded as a SyncML document. The coding or decoding/parsing of the SyncML document is done by the separate application components, respectively, that other end-user applications (e.g. a UI application) can use. It is not always wanted, advantageous or even possible to employ the SyncML coding/decoding feature, since it is subjected to several disadvantages. The present disclosure provides a concept to still use the synchronization related components for communicating synchronization data between the participating devices but without employing the coding/decoding component feature. The response of coding and decoding the synchronization data is transferred to corresponding end-user applications.
Author Pajusaari, Sami
Martikainen, Mika
Rapakko, Jouni
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References "SyncML Representation Protocol", v 1.1, Feb. 15, 2002, from the Internet.
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Roth, Jorg, "Patterns of Mobile Interaction", Personal and Ubiquitous Computing, vol. 6, Issue 4, Jan. 2002, pp. 282-289.
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Courtiat, J.P. et al, "Towards a New Multimedia Synchronization Mechanism and its Formal Definition", Proceedings of the Second ACM International Conference on Multimedia, Oct. 1994, pp. 133-140.
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Li et al. (2003/0103554) 20030600
Singhal et al. (6925481) 20050800
"SyncML-Getting the mobile Internet in sync" A. Jönsson et al Ericsson Review No. 3, 2001, pp. 110-115.
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