Effects of Realism and Representation on Self-Embodied Avatars in Immersive Virtual Environments
Virtual Reality (VR) has recently gained traction with many new and ever more affordable devices being released. The increase in popularity of this paradigm of interaction has given birth to new applications and has attracted casual consumers to experience VR. Providing a self-embodied representatio...
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Published in | arXiv.org |
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Main Authors | , |
Format | Paper |
Language | English |
Published |
Ithaca
Cornell University Library, arXiv.org
04.05.2024
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Subjects | |
Online Access | Get full text |
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