CoSMo: Intent-based composition of shader modules

We propose a novel shader programming model which operates on intent-oriented shader modules instead of specific programs for dedicated GPU rasterization pipeline stages. In constrast to existing pipeline shader frameworks, our system exposes a radically simplified pipeline, which we purposefully al...

Full description

Saved in:
Bibliographic Details
Published in2014 International Conference on Computer Graphics Theory and Applications (GRAPP) pp. 1 - 11
Main Authors Haaser, Georg, Steinlechner, Harald, May, Michael, Schwarzler, Michael, Maierhofer, Stefan, Tobler, Robert
Format Conference Proceeding
LanguageEnglish
Published SCITEPRESS 01.01.2014
Subjects
Online AccessGet full text

Cover

Loading…