VIRTUAL SPORTS SIMULATION DEVICE

Provided is a virtual sports simulation device, comprising a screen and a control unit. The screen displays a background display for virtual sports and a virtual ball, and when a user hits a real ball, the control unit performs a simulation of the trajectory of the virtual ball, on the basis of the...

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Main Authors KIM, Kap Su, GWAG, Jae Hun, LEE, Ui Bum, HER, Jae Won
Format Patent
LanguageEnglish
French
Korean
Published 28.02.2019
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Abstract Provided is a virtual sports simulation device, comprising a screen and a control unit. The screen displays a background display for virtual sports and a virtual ball, and when a user hits a real ball, the control unit performs a simulation of the trajectory of the virtual ball, on the basis of the result of the user hitting the real ball, wherein the virtual ball is displayed on the screen so as to move along the simulated trajectory, from a time point when the real ball hit by the user collides with the screen. L'invention concerne un dispositif de simulation sportive virtuelle, comprenant un écran et une unité de commande. L'écran affiche un affichage d'arrière-plan destiné à des sports virtuels et une balle virtuelle, et lorsqu'un utilisateur frappe une balle réelle, l'unité de commande effectue une simulation de la trajectoire de la balle virtuelle, sur la base du résultat de la frappe de la balle réelle par l'utilisateur, la balle virtuelle étant affichée sur l'écran de façon à se déplacer le long de la trajectoire simulée, à partir d'un instant où la balle réelle frappée par l'utilisateur entre en collision avec l'écran. 본 발명은, 스크린 및 제어부를 포함하는 가상 스포츠 시뮬레이션 장치를 제공한다. 상기 스크린은 가상의 스포츠에 대한 배경화면과 가상의 공을 디스플레이하고, 상기 제어부는 사용자가 실제의 공을 타격하면, 상기 실제의 공에 대한 사용자의 타격결과에 근거하여 상기 가상의 공의 궤적에 대한 시뮬레이션을 수행하며, 상기 가상의 공은, 사용자가 타격한 상기 실제의 공이 상기 스크린에 충돌한 이후부터, 상기 시뮬레이션 된 궤적을 따라 이동하도록 상기 스크린에 디스플레이된다.
AbstractList Provided is a virtual sports simulation device, comprising a screen and a control unit. The screen displays a background display for virtual sports and a virtual ball, and when a user hits a real ball, the control unit performs a simulation of the trajectory of the virtual ball, on the basis of the result of the user hitting the real ball, wherein the virtual ball is displayed on the screen so as to move along the simulated trajectory, from a time point when the real ball hit by the user collides with the screen. L'invention concerne un dispositif de simulation sportive virtuelle, comprenant un écran et une unité de commande. L'écran affiche un affichage d'arrière-plan destiné à des sports virtuels et une balle virtuelle, et lorsqu'un utilisateur frappe une balle réelle, l'unité de commande effectue une simulation de la trajectoire de la balle virtuelle, sur la base du résultat de la frappe de la balle réelle par l'utilisateur, la balle virtuelle étant affichée sur l'écran de façon à se déplacer le long de la trajectoire simulée, à partir d'un instant où la balle réelle frappée par l'utilisateur entre en collision avec l'écran. 본 발명은, 스크린 및 제어부를 포함하는 가상 스포츠 시뮬레이션 장치를 제공한다. 상기 스크린은 가상의 스포츠에 대한 배경화면과 가상의 공을 디스플레이하고, 상기 제어부는 사용자가 실제의 공을 타격하면, 상기 실제의 공에 대한 사용자의 타격결과에 근거하여 상기 가상의 공의 궤적에 대한 시뮬레이션을 수행하며, 상기 가상의 공은, 사용자가 타격한 상기 실제의 공이 상기 스크린에 충돌한 이후부터, 상기 시뮬레이션 된 궤적을 따라 이동하도록 상기 스크린에 디스플레이된다.
Author HER, Jae Won
GWAG, Jae Hun
KIM, Kap Su
LEE, Ui Bum
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가상 스포츠 시뮬레이션 장치
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Snippet Provided is a virtual sports simulation device, comprising a screen and a control unit. The screen displays a background display for virtual sports and a...
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SubjectTerms ACCESSORIES THEREFOR
AMUSEMENTS
APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING
APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USINGWAVES OTHER THAN OPTICAL WAVES
APPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FORPROJECTING OR VIEWING THEM
BALL GAMES
CINEMATOGRAPHY
ELECTROGRAPHY
GAMES
HOLOGRAPHY
HUMAN NECESSITIES
PHOTOGRAPHY
PHYSICS
SPORTS
TRAINING EQUIPMENT
Title VIRTUAL SPORTS SIMULATION DEVICE
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