Game control device, game program, game control method and game system
The game control device may include a storage unit, a first match-up executing unit, a character ability updating unit, and a second match-up executing unit. The storage unit stores an ability value of each player character. The first match-up executing unit executes a first match-up between two pla...
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Main Authors | , , , , , , , |
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Format | Patent |
Language | English |
Published |
01.11.2016
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Subjects | |
Online Access | Get full text |
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Abstract | The game control device may include a storage unit, a first match-up executing unit, a character ability updating unit, and a second match-up executing unit. The storage unit stores an ability value of each player character. The first match-up executing unit executes a first match-up between two player characters in response to input of a communication terminal, and to determine a result of the first match-up based on the stored ability value of each player character. The character ability updating unit updates, based on the result of the first match-up, the ability values of the two player characters, and causes the storage unit to store the updated ability values. The second match-up executing unit executes a second match-up between player characters independently from the first match-up without input of the communication terminal, and determines a result of the second match-up based on the stored ability value of each player character. |
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AbstractList | The game control device may include a storage unit, a first match-up executing unit, a character ability updating unit, and a second match-up executing unit. The storage unit stores an ability value of each player character. The first match-up executing unit executes a first match-up between two player characters in response to input of a communication terminal, and to determine a result of the first match-up based on the stored ability value of each player character. The character ability updating unit updates, based on the result of the first match-up, the ability values of the two player characters, and causes the storage unit to store the updated ability values. The second match-up executing unit executes a second match-up between player characters independently from the first match-up without input of the communication terminal, and determines a result of the second match-up based on the stored ability value of each player character. |
Author | Suzuki Kenji Minohoshi Yuji Abe Yosuke Yoneyama Minoru Kida Mitsuru Takahashi Kiwamu Morimoto Masaki Shimizu Kosuke |
Author_xml | – fullname: Yoneyama Minoru – fullname: Morimoto Masaki – fullname: Shimizu Kosuke – fullname: Kida Mitsuru – fullname: Suzuki Kenji – fullname: Abe Yosuke – fullname: Minohoshi Yuji – fullname: Takahashi Kiwamu |
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RelatedCompanies | Suzuki Kenji Minohoshi Yuji Abe Yosuke Yoneyama Minoru Kida Mitsuru KONAMI DIGITAL ENTERTAINMENT CO., LTD Takahashi Kiwamu Morimoto Masaki Shimizu Kosuke |
RelatedCompanies_xml | – name: Minohoshi Yuji – name: Kida Mitsuru – name: Abe Yosuke – name: Morimoto Masaki – name: KONAMI DIGITAL ENTERTAINMENT CO., LTD – name: Suzuki Kenji – name: Yoneyama Minoru – name: Shimizu Kosuke – name: Takahashi Kiwamu |
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Snippet | The game control device may include a storage unit, a first match-up executing unit, a character ability updating unit, and a second match-up executing unit.... |
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SubjectTerms | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES ELECTRIC COMMUNICATION TECHNIQUE ELECTRICITY GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION VIDEO GAMES |
Title | Game control device, game program, game control method and game system |
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