Game control device, game program, game control method and game system

The game control device may include a storage unit, a first match-up executing unit, a character ability updating unit, and a second match-up executing unit. The storage unit stores an ability value of each player character. The first match-up executing unit executes a first match-up between two pla...

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Main Authors Yoneyama Minoru, Morimoto Masaki, Shimizu Kosuke, Kida Mitsuru, Suzuki Kenji, Abe Yosuke, Minohoshi Yuji, Takahashi Kiwamu
Format Patent
LanguageEnglish
Published 01.11.2016
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Abstract The game control device may include a storage unit, a first match-up executing unit, a character ability updating unit, and a second match-up executing unit. The storage unit stores an ability value of each player character. The first match-up executing unit executes a first match-up between two player characters in response to input of a communication terminal, and to determine a result of the first match-up based on the stored ability value of each player character. The character ability updating unit updates, based on the result of the first match-up, the ability values of the two player characters, and causes the storage unit to store the updated ability values. The second match-up executing unit executes a second match-up between player characters independently from the first match-up without input of the communication terminal, and determines a result of the second match-up based on the stored ability value of each player character.
AbstractList The game control device may include a storage unit, a first match-up executing unit, a character ability updating unit, and a second match-up executing unit. The storage unit stores an ability value of each player character. The first match-up executing unit executes a first match-up between two player characters in response to input of a communication terminal, and to determine a result of the first match-up based on the stored ability value of each player character. The character ability updating unit updates, based on the result of the first match-up, the ability values of the two player characters, and causes the storage unit to store the updated ability values. The second match-up executing unit executes a second match-up between player characters independently from the first match-up without input of the communication terminal, and determines a result of the second match-up based on the stored ability value of each player character.
Author Suzuki Kenji
Minohoshi Yuji
Abe Yosuke
Yoneyama Minoru
Kida Mitsuru
Takahashi Kiwamu
Morimoto Masaki
Shimizu Kosuke
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– fullname: Takahashi Kiwamu
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RelatedCompanies Suzuki Kenji
Minohoshi Yuji
Abe Yosuke
Yoneyama Minoru
Kida Mitsuru
KONAMI DIGITAL ENTERTAINMENT CO., LTD
Takahashi Kiwamu
Morimoto Masaki
Shimizu Kosuke
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– name: Abe Yosuke
– name: Morimoto Masaki
– name: KONAMI DIGITAL ENTERTAINMENT CO., LTD
– name: Suzuki Kenji
– name: Yoneyama Minoru
– name: Shimizu Kosuke
– name: Takahashi Kiwamu
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Snippet The game control device may include a storage unit, a first match-up executing unit, a character ability updating unit, and a second match-up executing unit....
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SubjectTerms AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
ELECTRIC COMMUNICATION TECHNIQUE
ELECTRICITY
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION
VIDEO GAMES
Title Game control device, game program, game control method and game system
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