Communication between avatars in different games
Synchronous and asynchronous communications between avatars is allowed. For synchronous communications, when multiple users are playing different games of the same game title and when the avatars of the multiple users are at the same location in their respective games they can communicate with one a...
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Main Authors | , , , , , , , , , |
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Format | Patent |
Language | English |
Published |
14.06.2016
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Subjects | |
Online Access | Get full text |
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Abstract | Synchronous and asynchronous communications between avatars is allowed. For synchronous communications, when multiple users are playing different games of the same game title and when the avatars of the multiple users are at the same location in their respective games they can communicate with one another, thus allowing the users of those avatars to communicate with one another. For asynchronous communications, an avatar of a particular user is left behind at a particular location in a game along with a recorded communication. When other users of other games are at that particular location, the avatar of that particular user is displayed and the recorded communication is presented to the other users. |
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AbstractList | Synchronous and asynchronous communications between avatars is allowed. For synchronous communications, when multiple users are playing different games of the same game title and when the avatars of the multiple users are at the same location in their respective games they can communicate with one another, thus allowing the users of those avatars to communicate with one another. For asynchronous communications, an avatar of a particular user is left behind at a particular location in a game along with a recorded communication. When other users of other games are at that particular location, the avatar of that particular user is displayed and the recorded communication is presented to the other users. |
Author | HASTINGS RYAN LUCAS MARKOVIC RELJA GEISNER KEVIN BENNETT DARREN ALEXANDER WRIGHT SHAWN C PEREZ PEDRO WILLOUGHBY CHRISTOPHER H DEAGUERO JOEL B MURPHY BRIAN SCOTT LATTA STEPHEN G |
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RelatedCompanies | HASTINGS RYAN LUCAS MARKOVIC RELJA GEISNER KEVIN BENNETT DARREN ALEXANDER WRIGHT SHAWN C MICROSOFT TECHNOLOGY LICENSING, LLC PEREZ PEDRO WILLOUGHBY CHRISTOPHER H DEAGUERO JOEL B MURPHY BRIAN SCOTT LATTA STEPHEN G |
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Snippet | Synchronous and asynchronous communications between avatars is allowed. For synchronous communications, when multiple users are playing different games of the... |
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SubjectTerms | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES ELECTRIC COMMUNICATION TECHNIQUE ELECTRICITY GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHICCOMMUNICATION VIDEO GAMES WIRELESS COMMUNICATIONS NETWORKS |
Title | Communication between avatars in different games |
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