Storage medium having stored therein game program, game apparatus, game system, and game processing method

In a second mode where a first enemy object attacks a player object in a virtual space, no matter which of a switching condition that a second time elapses and a switching condition that the player object gains a second required number of target objects smaller than a first required number before th...

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Main Authors Hiratake, Shinya, Ando, Katsuyasu, Motokura, Kenta
Format Patent
LanguageEnglish
Published 24.01.2023
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Abstract In a second mode where a first enemy object attacks a player object in a virtual space, no matter which of a switching condition that a second time elapses and a switching condition that the player object gains a second required number of target objects smaller than a first required number before the second time elapses is satisfied, a game mode is switched to a first mode where the first enemy object does not attack the player object.
AbstractList In a second mode where a first enemy object attacks a player object in a virtual space, no matter which of a switching condition that a second time elapses and a switching condition that the player object gains a second required number of target objects smaller than a first required number before the second time elapses is satisfied, a game mode is switched to a first mode where the first enemy object does not attack the player object.
Author Hiratake, Shinya
Ando, Katsuyasu
Motokura, Kenta
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Snippet In a second mode where a first enemy object attacks a player object in a virtual space, no matter which of a switching condition that a second time elapses and...
SourceID epo
SourceType Open Access Repository
SubjectTerms AMUSEMENTS
CARD, BOARD, OR ROULETTE GAMES
GAMES
GAMES NOT OTHERWISE PROVIDED FOR
HUMAN NECESSITIES
INDOOR GAMES USING SMALL MOVING PLAYING BODIES
SPORTS
VIDEO GAMES
Title Storage medium having stored therein game program, game apparatus, game system, and game processing method
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