Controlling physical toys using a physics engine

Methods and systems for controlling physical toys using a physics engine are described. In an embodiment, a physics engine within an interactive software experience is used to model the motion of a virtual object in a virtual environment. The output of this modelling is then imposed on a physical to...

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Bibliographic Details
Main Authors Villar, Nicolas, Scott, James William, Bunting, Alexandra Keeley, Zhang, Haiyan
Format Patent
LanguageEnglish
Published 31.12.2019
Subjects
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