Controlling physical toys using a physics engine
Methods and systems for controlling physical toys using a physics engine are described. In an embodiment, a physics engine within an interactive software experience is used to model the motion of a virtual object in a virtual environment. The output of this modelling is then imposed on a physical to...
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Main Authors | , , , |
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Format | Patent |
Language | English |
Published |
31.12.2019
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Subjects | |
Online Access | Get full text |
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