ELECTRONIC GAME SYSTEM
PROBLEM TO BE SOLVED: To make characters like monsters combat one another on game machines connected to one another as an electronic game wherein multiple users compete for strength using image data having certain information. SOLUTION: The system is structured in a manner of connecting the first ga...
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Main Authors | , |
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Format | Patent |
Language | English |
Published |
16.06.1998
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Edition | 6 |
Subjects | |
Online Access | Get full text |
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Abstract | PROBLEM TO BE SOLVED: To make characters like monsters combat one another on game machines connected to one another as an electronic game wherein multiple users compete for strength using image data having certain information. SOLUTION: The system is structured in a manner of connecting the first game machine 11 and the second game machine 11 to each other via an interface 13. In such case, each of the game machines 11 has a CCD 21 that generates prescribed data having information on in-game strength/weakness, a binary circuit 22, image memory 23, a blocking circuit 24, blocking memory 25 and a counting circuit 26, communicates prescribed data having information on in-game strength/weakness via an interface 13, making data on the first game machine 11 and the second game machine 11 combat each other. |
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AbstractList | PROBLEM TO BE SOLVED: To make characters like monsters combat one another on game machines connected to one another as an electronic game wherein multiple users compete for strength using image data having certain information. SOLUTION: The system is structured in a manner of connecting the first game machine 11 and the second game machine 11 to each other via an interface 13. In such case, each of the game machines 11 has a CCD 21 that generates prescribed data having information on in-game strength/weakness, a binary circuit 22, image memory 23, a blocking circuit 24, blocking memory 25 and a counting circuit 26, communicates prescribed data having information on in-game strength/weakness via an interface 13, making data on the first game machine 11 and the second game machine 11 combat each other. |
Author | TSUKAMOTO AKIHIRO AKIYAMA ERIKO |
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Snippet | PROBLEM TO BE SOLVED: To make characters like monsters combat one another on game machines connected to one another as an electronic game wherein multiple... |
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SubjectTerms | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
Title | ELECTRONIC GAME SYSTEM |
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