GAME MACHINE
To develop a machine model of a game machine adopting a concept of creating a game progress state advantageous to a player, the model achieving a further novel game properties.SOLUTION: A game machine is provided in which a presentation display device SG displays a scene of a friend character conduc...
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Format | Patent |
Language | English Japanese |
Published |
09.01.2024
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Abstract | To develop a machine model of a game machine adopting a concept of creating a game progress state advantageous to a player, the model achieving a further novel game properties.SOLUTION: A game machine is provided in which a presentation display device SG displays a scene of a friend character conducting an attack with a death blow, which causes a plurality of types of presentation movable items to operate after a result of becoming a big win is displayed. Therefore, even if the presentation display device breaks down, the game machine can cause the player to recognize that the big win will occur.SELECTED DRAWING: Figure 239
【課題】遊技者にとって有利な遊技進行状態を創り出すという概念を採用した遊技機において、更なる斬新な遊技性が実現されるような機種の開発が望まれている。【解決手段】演出表示装置SGには、味方キャラクタが必殺技で攻撃するシーンが表示され、これにより、大当りとなることを示す結果表示がされた後、複数種類の演出用可動物が動作することで、演出表示装置が故障したとしても、遊技者に大当りとなることを認識させることが可能な遊技機。【選択図】図239 |
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AbstractList | To develop a machine model of a game machine adopting a concept of creating a game progress state advantageous to a player, the model achieving a further novel game properties.SOLUTION: A game machine is provided in which a presentation display device SG displays a scene of a friend character conducting an attack with a death blow, which causes a plurality of types of presentation movable items to operate after a result of becoming a big win is displayed. Therefore, even if the presentation display device breaks down, the game machine can cause the player to recognize that the big win will occur.SELECTED DRAWING: Figure 239
【課題】遊技者にとって有利な遊技進行状態を創り出すという概念を採用した遊技機において、更なる斬新な遊技性が実現されるような機種の開発が望まれている。【解決手段】演出表示装置SGには、味方キャラクタが必殺技で攻撃するシーンが表示され、これにより、大当りとなることを示す結果表示がされた後、複数種類の演出用可動物が動作することで、演出表示装置が故障したとしても、遊技者に大当りとなることを認識させることが可能な遊技機。【選択図】図239 |
Author | AOKI KENTA YAMADA DAISUKE |
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Snippet | To develop a machine model of a game machine adopting a concept of creating a game progress state advantageous to a player, the model achieving a further novel... |
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SubjectTerms | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
Title | GAME MACHINE |
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