GAME MACHINE
To notify a player when a game is executed in depressing order disadvantageous to the player.SOLUTION: A game machine includes a case where a rare symbol combination (a biased symbol combination having one-sided advantageous depressing order) is won in an advantageous section. A game in which the ra...
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Main Authors | , |
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Format | Patent |
Language | English Japanese |
Published |
29.03.2023
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Subjects | |
Online Access | Get full text |
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Summary: | To notify a player when a game is executed in depressing order disadvantageous to the player.SOLUTION: A game machine includes a case where a rare symbol combination (a biased symbol combination having one-sided advantageous depressing order) is won in an advantageous section. A game in which the rare symbol combination is won, has recommended stop-switches depressing order (due depressing order) and non-recommended stop-switches depressing order (irregular depressing order). When the stop switches are operated in the non-recommended depressing order in a prescribed game in the advantageous section, the game machine may execute a display of a recommended image relating to the recommended stop-switches depressing order. In a case where a replay is won, when the display of the recommended display is executed, the game machine may execute a demonstration image after all the reels are stopped ((b) in Fig.). In a case where a replay is won, when the display of the recommended display is not executed, the game machine does not execute the demonstration display ((a) in Fig.).SELECTED DRAWING: Figure 113
【課題】遊技者に不利となる押し順で遊技が行われた場合にその旨を遊技者に知らせる。【解決手段】有利区間においてレア役(一方的に有利な押し順を有する偏り役)の当選となる場合を有する。レア役の当選となった遊技では、ストップスイッチの推奨押し順(順押し)と非推奨押し順(変則押し)とを有する。有利区間における所定の遊技において非推奨押し順でストップスイッチが操作されたときは、ストップスイッチの推奨押し順に関する推奨画像の表示を実行可能とする。リプレイ入賞時において推奨画像の表示を実行したときは、リールの全停後、デモンストレーション画像を表示可能とする(図中(b))。リプレイ入賞時において推奨画像の表示を実行しなかったときは、デモンストレーション表示を実行しない(図中(a))。【選択図】図113 |
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Bibliography: | Application Number: JP20210151478 |