GAME MACHINE
PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing player's interest.SOLUTION: By changing variation display of a performance pattern 36 from nearly the center of a performance display area 90 to an upper left of the performance display area 90 by input of a display position c...
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Format | Patent |
Language | English Japanese |
Published |
21.09.2017
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Subjects | |
Online Access | Get full text |
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Abstract | PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing player's interest.SOLUTION: By changing variation display of a performance pattern 36 from nearly the center of a performance display area 90 to an upper left of the performance display area 90 by input of a display position change instruction of the performance pattern 36 by a performance button 35, only a friend character 81, an opponent character 82, and the performance images can be displayed nearly at the center of the performance display area 90, thus preventing a performance, such as animation, from being hidden by the performance pattern 36 and hence enhancing player's interest.SELECTED DRAWING: Figure 1
【課題】遊技者の興趣を向上させることができる遊技機を提供する。【解決手段】演出ボタン35による演出図柄36の表示位置変更指示の入力により、演出図柄36の変動表示を、演出表示領域90の略中央から演出表示領域90の左上方に変更させることにより、演出表示領域90の略中央に味方キャラクタ81、敵キャラクタ82およびその演出画像のみを表示することができ、演出図柄36によってアニメーション等の演出が隠れず、遊技者の興趣を向上させることができる。【選択図】図1 |
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AbstractList | PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing player's interest.SOLUTION: By changing variation display of a performance pattern 36 from nearly the center of a performance display area 90 to an upper left of the performance display area 90 by input of a display position change instruction of the performance pattern 36 by a performance button 35, only a friend character 81, an opponent character 82, and the performance images can be displayed nearly at the center of the performance display area 90, thus preventing a performance, such as animation, from being hidden by the performance pattern 36 and hence enhancing player's interest.SELECTED DRAWING: Figure 1
【課題】遊技者の興趣を向上させることができる遊技機を提供する。【解決手段】演出ボタン35による演出図柄36の表示位置変更指示の入力により、演出図柄36の変動表示を、演出表示領域90の略中央から演出表示領域90の左上方に変更させることにより、演出表示領域90の略中央に味方キャラクタ81、敵キャラクタ82およびその演出画像のみを表示することができ、演出図柄36によってアニメーション等の演出が隠れず、遊技者の興趣を向上させることができる。【選択図】図1 |
Author | SAKAMOTO HIROMICHI MOTEGI TOMOE |
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RelatedCompanies | KYORAKU SANGYO CO LTD |
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Snippet | PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing player's interest.SOLUTION: By changing variation display of a performance pattern 36 from... |
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SubjectTerms | AMUSEMENTS CARD, BOARD, OR ROULETTE GAMES GAMES GAMES NOT OTHERWISE PROVIDED FOR HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES SPORTS VIDEO GAMES |
Title | GAME MACHINE |
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