GAME TABLE SYSTEM

PROBLEM TO BE SOLVED: To prevent a game from progressing, with a change made on game media disposed on bet areas of a game table.SOLUTION: A game table system 1 includes: a game table 2 including bet areas 210 on which game media bet by players are disposed, and an antenna part 22 that reads negotia...

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Bibliographic Details
Main Authors SUGANO YOSHIYUKI, KATO MASAYA, MATSUMOTO KOICHI, YAMAGUCHI SHINSUKE
Format Patent
LanguageEnglish
Japanese
Published 26.01.2017
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Summary:PROBLEM TO BE SOLVED: To prevent a game from progressing, with a change made on game media disposed on bet areas of a game table.SOLUTION: A game table system 1 includes: a game table 2 including bet areas 210 on which game media bet by players are disposed, and an antenna part 22 that reads negotiable values of game media disposed on the bet areas 210 by radiocommunication; and a control part 3 that executes scan processing of controlling the antenna part 22 and acquiring a sum of the negotiable values represented by game media of the bet areas 210. The control part 3 executes the scan processing at bet settlement timing to settle a first bet amount, executes the scan processing again at prescribed timing later than the bet settlement timing to settle a second bet amount and, when the settled second bet amount is different from the first bet amount, repeats the scan processing until both match each other.SELECTED DRAWING: Figure 1 【課題】遊技テーブルのベット領域に配置された遊技媒体に変化が生じたまま、遊技が進行されるのを防止することを可能にする。【解決手段】遊技テーブルシステム1は、遊技者がベットする遊技媒体が配置されるベット領域210と、当該ベット領域210に配置された遊技媒体の有価価値を無線通信により読み取るアンテナ部22と、を有した遊技テーブル2と、アンテナ部22を制御してベット領域210の遊技媒体が示す有価価値の合計を取得するスキャン処理を実行する制御部3と、を備え、制御部3は、ベットの確定タイミングにおいてスキャン処理を実行して第1のベット額を確定し、ベットの確定タイミングより後の所定のタイミングにおいて再度スキャン処理を実行して第2のベット額を確定し、確定した第2のベット額が第1のベット額と異なる場合にはこれらが一致するまで、スキャン処理を繰り返す。【選択図】図1
Bibliography:Application Number: JP20150140796