INFORMATION PROCESSING UNIT AND PROGRAM
PROBLEM TO BE SOLVED: To generate an exercise menu effective for achieving exercise purposes without getting tired thereof.SOLUTION: An information processing unit includes: first determination means that determines type identification information from storage means, where a match degree thereof acc...
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Format | Patent |
Language | English Japanese |
Published |
28.04.2016
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Abstract | PROBLEM TO BE SOLVED: To generate an exercise menu effective for achieving exercise purposes without getting tired thereof.SOLUTION: An information processing unit includes: first determination means that determines type identification information from storage means, where a match degree thereof accommodating to specific purpose identification information satisfies a prescribed condition; second determination means that determines type identification information, where a match degree thereof accommodating to the specific purpose identification information is lower than the match degree accommodating to the type identification information determined by the first determination means; third determination means that determines a plurality of first exercise identification information items from a plurality of exercise identification information items accommodating to the type identification information determined by the first determination means; fourth determination means that determines the number of second exercise identification information items less than the number of the first exercise identification information items among the plurality of exercise identification information items accommodating to the type identification information determined by the second determination means; and generation means for generating a menu including the first exercise identification information and the second exercise identification information.SELECTED DRAWING: Figure 6
【課題】運動目的の達成のために効果的でありながら、飽きが生じにくい運動メニューを生成する。【解決手段】情報処理装置は、特定目的識別情報に対応するマッチ度が所定の条件を満たす種類識別情報を記憶手段から決定する第1決定手段と、特定目的識別情報に対応するマッチ度が、第1決定手段により決定された種類識別情報に対応するマッチ度よりも低い種類識別情報を決定する第2決定手段と、第1決定手段により決定された種類識別情報に対応する複数の運動識別情報の中から第1運動識別情報を複数決定する第3決定手段と、第2決定手段により決定された種類識別情報に対応する複数の運動識別情報の中から、第1運動識別情報の数以下の数の第2運動識別情報を決定する第4決定手段と、第1運動識別情報と第2運動識別情報とを含むメニューを生成する生成手段とを備える。【選択図】図6 |
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AbstractList | PROBLEM TO BE SOLVED: To generate an exercise menu effective for achieving exercise purposes without getting tired thereof.SOLUTION: An information processing unit includes: first determination means that determines type identification information from storage means, where a match degree thereof accommodating to specific purpose identification information satisfies a prescribed condition; second determination means that determines type identification information, where a match degree thereof accommodating to the specific purpose identification information is lower than the match degree accommodating to the type identification information determined by the first determination means; third determination means that determines a plurality of first exercise identification information items from a plurality of exercise identification information items accommodating to the type identification information determined by the first determination means; fourth determination means that determines the number of second exercise identification information items less than the number of the first exercise identification information items among the plurality of exercise identification information items accommodating to the type identification information determined by the second determination means; and generation means for generating a menu including the first exercise identification information and the second exercise identification information.SELECTED DRAWING: Figure 6
【課題】運動目的の達成のために効果的でありながら、飽きが生じにくい運動メニューを生成する。【解決手段】情報処理装置は、特定目的識別情報に対応するマッチ度が所定の条件を満たす種類識別情報を記憶手段から決定する第1決定手段と、特定目的識別情報に対応するマッチ度が、第1決定手段により決定された種類識別情報に対応するマッチ度よりも低い種類識別情報を決定する第2決定手段と、第1決定手段により決定された種類識別情報に対応する複数の運動識別情報の中から第1運動識別情報を複数決定する第3決定手段と、第2決定手段により決定された種類識別情報に対応する複数の運動識別情報の中から、第1運動識別情報の数以下の数の第2運動識別情報を決定する第4決定手段と、第1運動識別情報と第2運動識別情報とを含むメニューを生成する生成手段とを備える。【選択図】図6 |
Author | MATSUO HIDEKI |
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DocumentTitleAlternate | 情報処理装置及びプログラム |
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Snippet | PROBLEM TO BE SOLVED: To generate an exercise menu effective for achieving exercise purposes without getting tired thereof.SOLUTION: An information processing... |
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SubjectTerms | AMUSEMENTS APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING,CLIMBING, OR FENCING BALL GAMES GAMES HUMAN NECESSITIES SPORTS TRAINING EQUIPMENT |
Title | INFORMATION PROCESSING UNIT AND PROGRAM |
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